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Neverwinter Nights

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NWN2 AREA PREFABS

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Name  Shambling Hill Village
Author  SeanCaldecott
Submitted / Updated  10-03-2007 / 10-04-2007
Category  Exterior : Village
Patch  1.10
Description
This is a hobbit themed human village cut into a hillside.

Peeps/triggers, weather and sounds are all that you need to make the area personal.

Files

NameTypeSizeDownloads
Shambling_Hill_Village.rarShambling_Hill_Village.rar
Submitted: 10-03-2007 / Last Updated: 10-03-2007
rar8Mb253
V1 4/10/2007
SCORE OUT OF 10
6.5
3 votes
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Comments (4):

Posted by Qrizz at 2010-05-11 05:42:25    Voted 8.00 on 05/11/10
Nice !
_________________________
Qrizz
Middle Earth Arnor PW
Link

Posted by SGK73 at 2007-10-31 12:09:23    Voted 6.00 on 10/31/07
Good area layout for a roadside inn or an estate type area.

The texturing could use a lot of work, OMH has already pointed out what needs to be done to make it a good area.
I know texture blending with a mouse is a pain but have a look at Grinning Fool's Usability plugin. It has an excellent feature to control pressure using the mousewheel, have been using that plugin myself for a few maps now since the pen tablet plugin isn't recompiled to 1.1 yet it seems. Is works alot smoother then having to adjust pressure using the slider controls.
Another tip is to do the outer areas first and bring them up to a second or third detail level before starting on the main area. Also the outlying areas really don't need to be textured to the main area detail level just hint at some detail.

Hope this helps to improve your future areas or encouragement to detail this one some more.

Posted by over_my_head at 2007-10-17 07:52:04    Voted 5.50 on 10/17/07
Had a quick look at your area. I really liked your idea, or what you were trying to achieve. Though I find that you do not have the qualified skills (not yet), to make this excellent.

A good attempt at textures, but there is still some work to do. Try to mixture textures, blend them together, and get rid of those simple grass lands. Create some mud paths, use different kind of grasses. Also, what distinguishes the masterpieces from the average Modules is the level of finishing. It is clear you have fixed your eye on the village, the center of the Module, but besides some hills you did not finish the surroundings. A masterpiece is a Module in which you can look at every corner, even the unreachable ones, and these will also be completed with an eye of detail.

Continue delevoping your skills, and I am sure you will get better each day/ each Module.

Yours sincerely,

Over My Head

Posted by SeanCaldecott at 2007-10-05 04:11:33    
oh and I'm open to comments, questions or suggestions. ^^

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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