Winter areas where the walkmesh differs from the terrain mesh, creating the illusion of a deep snowcover.
The tools for extracting and packing the .trx files can be found here: Link
I have included a script to slow movement in selected areas however I have not drawn any in the area. You will probably want to modify it to suit your module.
I will probably add some more maps later as these where alot of fun to do.
Remember: ***BACKUP YOUR MODULE FILE/DIRECTORY BEFORE MODIFYING ANY OF THE FILES***
Neat! _________________________ NTB's Hills and Valleys Vol. 00
Posted by Melirinda at on01/01/08
This look amazing. I am considering a remake of IWD2 game to make it more like BG2, and when I look at your areas I am becoming more and more convinced that it is a worthwhile undertaking. If only I had your talent with the artwork. I am rating it 10, because it's so beautiful and so inspiring to me personally. :) _________________________ Joinable NPCs in IWD2. I'm *not* kidding!
Posted by Daelos at on12/20/07
¡Wow! _________________________ NWN Spanish Community Link
Posted by Ho5a at on12/12/07
brrrr... cold :) just a vote :) looks amazing! Well Done!
Posted by SGK73 at 2007-12-1204:15:40
Thanks all for the comments, it's nice to see that there are some use for my maps. @NorD_fr, I can't take credit for the Day/Night Cycle it's ripped from the Ashenvale map in MotB with some slight changes to fog and sun settings. Also there is no encounter or placed creatures in any of the maps, the poor unfortunate kobolds shown in the screenshot was from a test run to see if lootbags worked.
Posted by NorD_fr at on12/11/07
The usual WOW we can expect from SGK! Complete and pro texture, walkmesh, light, sound... everything (except encounter) work. +Neat idea with the deep snow +Great natural feel to the area +Great day/night cycle (really nice work!) _________________________ Québec!
Posted by Erthel at on12/09/07
This is my first 10 in nwn2. A very good idea excellently develped. _________________________ CO mapper
Posted by thasic at on12/08/07
I really hate giving out tens for anything since, to me, 'groundbreaking' should be something without peer, truly remarkable. Well, this certainly has to be one of those few mods that rate the big 10. It never ceases to amaze me the creative genius that oozes from the people that haunt this site. _________________________ Failure is not an option
Posted by Seryn at on12/04/07
Wow . . . your prefab areas are all excellent, but this really pushes the envelope. I don't think I've ever voted a straight 10, but this really meets the criteria. And based on your instructions, this was no simple task! Thanks again for all your contributions to the community. I have to start thinking of a way to integrate this into the mod I'm working on :-)
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone