I made this mine a few month ago and just added some MotB-Content.
I would be very nice, if you VOTE (even bad or good) to show me, how "hard" you vote ;)
Posted by shockwolf at 2012-09-17 21:49:54 Voted 7.75 on 09/17/12
7 - Very Good, Deserves a Look
* The texture usage on the tileset looks odd. You would have been better leaving the default mine texture on it.
* The shadows on the lighting is far too strong, casting huge unnatural black patches all over the place. You would be better off turning these down.
* There is a stalagmite sticking out of the mine track, which looks out of place.
* It would be nicer to have some proper transition spots, like doors or just something other than gaping big holes at the boarder of your area.
* You have light sources like god rays and flames that have no light near them.
* The barricades could have done with something more thrown in other than re-using the same placeables repetitively. They look too cloned.
Apart from that, nice work. A very atmospheric abandoned mine feel. If I use this for Wulverheim it will need a lot of work on my behalf. Thanks for your contribution.
Zhjaeve � Know that I must begin every sentence with the word �Know�. Know that everything I say must be known. Know that it is important that you know this.
Posted by kamal at 2011-01-01 17:22:35 Voted 9.00 on 01/01/11
Very nice, will be using. _________________________ Shadow Thief: Crimmor and Path of Evil blog Link
Posted by Qrizz at 2010-05-11 05:27:02 Voted 9.25 on 05/11/10
Nice ! _________________________ Qrizz
Middle Earth Arnor PW Link
Posted by Arvirago at 2010-04-21 05:44:38 Voted 7.50 on 04/21/10
Very good area, thanks. _________________________ Reino de Aldor
Posted by Balgin Stondraeg at 2008-04-20 13:40:36 Voted 8.00 on 04/20/08
Nope, I wasn't asking you to build an area. Just asking permission to use it in a module (with a few slight alterations to make the entrances more natural).
If I understand you right, than must I say that my free time is at the moment not very hight - So sry, I can't build any other maps now :( *and again - sry for bad english ^^* _________________________ My NWVault-Prefabs
Posted by Balgin Stondraeg at 2008-02-09 14:15:04 Voted 8.00 on 04/20/08
I must say that this area's really good. Not only that but I've been trying to build a similar one for what seems like months now. Would you mind if I blatantly pinched it? I've been needing a contaminated & abandoned human mine for my dwarf based underground module since I originaly started work on it.
Oh.. wow.. thank you all for comments.
I did not think that this mine get such good votes. :) _________________________ My NWVault-Prefabs
Posted by ladyelvenstar at 2008-02-08 07:10:14 Voted 9.50 on 02/08/08
I think you did an outstanding job on this area! The atmosphere, sounds and the way you used the placeables really adds to the ambience. I am tempted to add this to my module...now I have to come up with a side quest to go with it. :) _________________________
Gaming Parents Studios - Currently working on A Time to Die Act I and Into the Forgotten Realms
Vault Submissions: Movie Trailer of A Time to Die | Unicorn Run Prefab **NEW**
I am a rare, if ever, voter so I generally don't vote pretty much at all. But if I did, I would give you a pretty high score and encourage you to continue your work. :)
Posted by aadatepe at 2008-02-07 18:07:09 Voted 9.75 on 02/07/08
Fantastic looking mine. Love to see more of your work. Thks for sharing.
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10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone