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NWN2 AREA PREFABS

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Name  Teper's Blessed Realm Prefab Area
Author  Teper's or aadatepe
Submitted / Updated  02-11-2008 / 02-12-2008
Category  Exterior : Castles
Patch  1.11
NWN2Game  NWN2:MotB
Description
Hi everybody, releasing my next prefab called Blessed Realm (AKA Heavens Gate ).I think every
mod needs a blessed realm to respawn players. I got the idea from the ToR server and thought now with
nwn2 should have some fun with the walkmesh tools to create some cool areas, so I put this little
mod together with the hopes that the community will enjoy it.

You can change whatever you want on the area, I hope everybody will enjoy it as I enjoyed making it.
You will need to unzip the package using winrar if you don't have it you can download from "www.rarlab.com" its free.
Inside the folder called Teper's Blessed Realm Area Prefab you
will find the following files and folders they are as follows:

1. Readme.txt
2. Blessed Realm.erf
3. Override Folder

Screen shots on the vault.






Credits: I have used the following Authors VFX Pack in creating this prefab they are as follows:

1. Sorceress Ashuras VFX Pack Version 5.0 - Thanks very much, some cool visual effects.
2. Bioware for NWN2 and MOTB.

Note: Made changes to cloud effects and ror_soullights. I wanted a little movement in the clouds so they flowed in
different directions, also I wanted different size clouds with movement in them. Heavens Gate vfx is
modified motb ashenwood effect and heavens gate vfx is something I created from existing NWN2 effects.

Install Directions:

1. If you have an empty override folder then you can copy the data folder inside (override) to
"C:\Documents and Settings\Tepers\My Documents\Neverwinter Nights 2\override"

2. For people who have stuff in there override folders I hope you organized it based off NWN2 Data Folder.
I have which makes keeping all your override stuff organized and easy. So in my override folder I keep
a folder called DATA and underneath Data I have seperate folders called 2DA, walkmesh, NWN2FX and so on....
underneath my NWN2FX folder I have it broken down just like the files in the data folder that are winzipped.
So I have FX_Ambient, FX_Battle, and so on ..... for P's that organize like me all you need to do is copy the Ambient vfx files
to "C:\Documents and Settings\Tepers\My Documents\Neverwinter Nights 2\override\Data\NWN2_VFX\FX_Ambient" and your
good to go.


P.S. Sorry for the long install instructions.




Files

NameTypeSizeDownloads
Tepers_Blessed_Realm_Prefab_Area.rarTepers_Blessed_Realm_Prefab_Area.rar
Submitted: 02-11-2008 / Last Updated: 02-11-2008
rar1.1Mb213
Hi everybody, releasing my next prefab called Blessed Realm (AKA Heavens Gate ).I think every
mod needs a blessed realm to respawn players. I got the idea from the ToR server and thought now with
nwn2 should have some fun with the walkmesh tools to create some cool areas, so I put this little
mod together with the hopes that the community will enjoy it.
SCORE OUT OF 10
8.25
2 votes
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SCREENS

Some Screen Shots of Heavens Gate, I hope I get in.



Should have brought my sun glasses with me all well.





You Must Be Logged In to Participate.
Comments (6):

Posted by aadatepe at 2008-02-13 20:32:37    
Thanks Zamora for your vote and comments.

Posted by Zamora at 2008-02-13 17:17:21    Voted 8.50 on 02/13/08
As promised, here is my vote. This will be used in my mod. I like the heaven's gate idea, the bright light beyond the gate gives a sense of mystery about paradise. Well done.

Posted by aadatepe at 2008-02-13 10:57:45    
Thanks Over my head,for your comments and and vote.

Posted by over_my_head at 2008-02-13 03:35:17    Voted 8.00 on 02/13/08
Again, a fantastic looking area. I'd recommend this to everyone who has a different realm in mind based on alignments (upon death). I really like the gate idea, and looks more like the gate told in tales, so that children could understand how one dies and where he/she goes to.

Again, thank you for your contributions. My preference goes to the Void since the view is simply astonishing, but it's the player's choice ;).

Yours sincerely,

Over My Head

Posted by aadatepe at 2008-02-12 19:46:22    
Hey your welcome, I think you enjoy the area, quick loading and frame rate is low so it has room for work.

Posted by Zamora at 2008-02-12 18:56:39    Voted 8.50 on 02/13/08
The mod I'm working on will have a different respawn area for each alignment "Evil", "Neutral" and "Good". This might make a nice place to respawn my good aligned characters. I'll vote once I try it out. Thank you for all of your contributions.

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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