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NWN2 AREA PREFABS

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Name  city
Author  indyanna
Submitted / Updated  05-04-2008 / 06-26-2010
Category  Exterior : City
Patch  1.21
NWN2Game  NWN2:MotB
Description
Three areas. Two cities and one temple.

Added several interriors and 1 exterrior.

Files

NameTypeSizeDownloads
themed_interriors.7zthemed_interriors.7z
Submitted: 05-04-2008 / Last Updated: 06-26-2010
7z4.2Mb40
Several interriors and 1 exterrior
selume_temple.zipselume_temple.zip
Submitted: 05-04-2008 / Last Updated: 08-19-2008
zip176.71Kb154
The dark silent death prefab has a selume temple, a shar temple and a church. I will leave this file here but for updated temples, etc. download the dark silent death prefab.
sea_cape_large.zipsea_cape_large.zip
Submitted: 05-04-2008 / Last Updated: 10-06-2008
zip10.5Mb131
This is a large exterior I planned on using but the mod started crashing. I found and fixed the crashes. This area wasn't the reason for crashes. I won't be using this area in the dark silent death prefab.
seanett_large.zipseanett_large.zip
Submitted: 05-04-2008 / Last Updated: 08-21-2008
zip41.4Mb151
This area is the largest size in the toolset.
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seanett large


sea cape large





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Comments (9):

Posted by indyanna at 2009-01-23 16:55:03    
The Dark Silent Death mod needs both expansions and has the lastest patch.

Posted by indyanna at 2008-10-09 23:41:58    
Lok, I'm trying to figure out why the mod I'm building is crashing in the exterior area. It could be because of the academy I built using the ilfarm tileset. I'll propably re build the academy using a different tileset. I have a medium area (exterior) that crashes the same way the large exterior area does. Everything's diferent except the sugar mable and summer oak trees in the medium area. I've already rebuilt the tavern and the mine and I got rid of the cave area.

Posted by landsofkaelthia at 2008-10-09 16:23:03    
Indy I am not sure i got the pm. I have restarted work, just wondering what you were doing.

Posted by Throrgar at 2008-09-23 17:16:02    
nice one mate, i really liked
_________________________
"Huginn og Muninn ,Hugur og Minni ,Ótti fyrir Hugin ,Ótti the fyrir Muninn"
Heilsa Unsar Guda Ases Ók Vanes
Ódhinn Blessadur

Throrgar

Posted by indyanna at 2008-08-19 16:34:09    
Hey lok. Did you get my pm and download the city at the other site?

Posted by landsofkaelthia at 2008-08-19 10:59:01    
lOOKING NICE, looking forward to seeing it done.

Posted by smorpheus at 2008-05-16 10:59:07    
I'm pretty confused by your question. If you still need help, e-mail me (you can find my e-mail in my profile). I don't understand why it took so long to bake in the toolset.
_________________________
Smorpheus' Toolset Visual Index
Link

Posted by indyanna at 2008-05-05 09:12:20    
In the mod the player starts on the day of his or her execution. The pc escapes and when they get to town, it's abandoned. So I wanted the town to have a over grown look.

The pc has to find the townspeople because their little sister and brother were with them.

I have the mod start area built in another mod. When all the areas are built I will put them here on the vault.

Posted by nicethugbert at 2008-05-05 07:20:40    
Looks beautiful but how is it all those flowers do not get trampled?
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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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