Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN2 AREA PREFABS

- Jump to comments -
Name  Kal-ahn'dur (Dwarven Ruins)
Author  PhD_Zaius
Submitted / Updated  10-31-2008 / 11-01-2008
Category  Interior : Other
Patch  1.13
NWN2Game  NWN2:MotB
Description
Originally developed these areas for the (now defunct) NWN2Haze PW. Found them on my hard drive as I was cleaning up space and thought I'd share them with the community.

The concept was an abandoned dwarven hall that was partially completed and is now being reclaimed after decades of neglect. Think refugee camp meets underground work-site.

There are 2 (large) main areas:
Kal-ahn'dur - the ruined dwarven stronghold being rebuilt/reclaimed
The Deep Mines - mine/cave complex under the ruins

Along with 2 (small) side areas (not attached in the mod, but designed at the same time, thus included here):
A dwarven-sized inn - filled with drinking games, firepit, storage and a dragon-head beer fountain (both unscripted)
A crafthall - more than just a forge, has carpentry, tanning/alchemical areas, etc

The areas are completely devoid of creatures/traps/etc.

Feel free to use these prefabs in whole or individually, however you please, but please give credit when you do.

Acknowledgements:
RWS Deep Halls - great work. No, really. This effort would not have been possible without it (HAK required for the main dwarven hall).

Razere's sittable chairs - in the module and inspiration to size everything to dwarf specifications

LostSoul - Play testing and design discussions. Thanks, old man.

The DF/Haze/NWN2Haze PW team and community - sorry to see it fade away, but thanks for all the fish.

Files

NameTypeSizeDownloads
Kalandur_v19.7zKalandur_v19.7z
Submitted: 10-31-2008 / Last Updated: 10-31-2008
7z3.1Mb186
The main module with all four areas. Requires RWS Deep Halls.
Dwarven_Crafthall.7zDwarven_Crafthall.7z
Submitted: 10-31-2008 / Last Updated: 10-31-2008
7z237.07Kb142
ERF of dwarven sized craft hall
Deep_Mines.7zDeep_Mines.7z
Submitted: 10-31-2008 / Last Updated: 10-31-2008
7z1.2Mb172
ERF of a large mine/cave complex. Note: My design style for natural interiors is DARK. To explore in the toolset or to lighten if too dark for your tastes, a quick fix is a light object called "work light" which is a 50 radius white light. Place a few around the areas, raise them up, and voila!
Dwarven_Inn.7zDwarven_Inn.7z
Submitted: 10-31-2008 / Last Updated: 10-31-2008
7z168.98Kb137
ERF of dwarven sized inn
Dwarven_Ruins.7zDwarven_Ruins.7z
Submitted: 10-31-2008 / Last Updated: 10-31-2008
7z1.5Mb145
ERF of the main ruins. Only section that actually uses RWS Deep Halls. Note: My design style for natural interiors is DARK. To explore in the toolset or to lighten if too dark for your tastes, a quick fix is a light object called "work light" which is a 50 radius white light. Place a few around the areas, raise them up, and voila!
SCORE OUT OF 10
9.25
5 votes
View Stats
Cast Your Vote!
Voting FAQ

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS

Inn


In the main hall


The mines


Craft hall


Hall of Kings (tomb/temple complex in main)


Black Lake Outpost (defensive area in main)


Another inn screen





You Must Be Logged In to Participate.
Comments (5):

Posted by Qrizz at 2010-05-11 03:41:38    Voted 10.00 on 05/11/10
Moria... Great !
_________________________
Qrizz
Middle Earth Arnor PW
Link

Posted by Wyrin at 2009-12-01 14:47:23    Voted 8.75 on 12/01/09
nice areas
_________________________
Wyrin

Legacy of White Plume Mountain - A Faerun sandbox classic D&D adventure!
Wyrin's NWN2 blog

Posted by Silaretal at 2009-09-21 20:51:06    
I'm telling! ;)
Those were great areas.

Posted by Dragonsbane777 at 2009-06-21 19:32:49    Voted 9.00 on 06/21/09
Looks pretty good, will form a basis for some dwarven undead areas in my new PW.
_________________________
Talernon3 - Age of Dragons Link
Talernon Team Submissions: Link
3C Music Compilation: Link

Posted by loudent at 2009-02-09 09:45:11    Voted 8.50 on 02/09/09
8 - Excellent, recomended to anyonw.

It's a shame that no one has commented on these areas. I'm using the Deep mines as a sort of "pre-cursor" to the underdark and it evokes the exact feeling I'm trying to achieve. I really like the light settings requiring either the light spell or darkvision. Required slight modifications. Mostly converting the placeables to environement objects and using the cutter to trim the mesh.

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Prefab Areas


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters