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NWN2 AREA PREFABS

- Jump to comments -
Name  Castle_Ext_002_24x24
Author  Ugly_Duck
Submitted / Updated  02-01-2009 / 02-04-2009
Category  Exterior : Castles
Patch  1.21
NWN2Game  All
Description
*******************************************
*** Area Prefab: Castle_Ext_002_24x24 *****
*******************************************
Date: February 1st, 2009 (02-01-2009)

This is my 2nd attempt at mapping a castle�s exterior. This particular castle has a somewhat evil theme, due to a few corpses and lighting in a few spots. If you do not want it to be evil, simply remove the corpses and either change the red lighting or remove it all together.

Use this however you see fit, but do give credit.

I've uploaded 2 copies of this area: one copy is a .erf file and the other is a .mod file.

To check out the .mod file, simply place the .mod file into your MyDocuments/NeverwinterNights/Modules folder, start the game and then select 'Castle_Ext_002_24x24' from the module list.

To check out the .erf file, simply start the toolset, import the Castle_Ext_002_24x24.erf file, place a start location, save it as whatever you want to call it. Then, start the game and select the new module from the module list.

Check it out, and please vote. Also, post any comments/concerns that you wish here.

Thanks.

*UPDATE*
I've uploaded a second .mod file containing a copy of this area with significantly less trees - only 5 to 6 different tree types. If you're having problems running the other version of this due to lag, try out the new 'LessTrees' version. Download whichever file you want. The original version with multiple tree types performed well on my machine & I don't have a great computer.

Files

NameTypeSizeDownloads
Castle_Ext_002_24x24_mod.zipCastle_Ext_002_24x24_mod.zip
Submitted: 02-01-2009 / Last Updated: 02-01-2009
zip18.2Mb127
This is the .mod file.
Castle_Ext_002_24x24_erf.zipCastle_Ext_002_24x24_erf.zip
Submitted: 02-01-2009 / Last Updated: 02-01-2009
zip18.2Mb167
This is the .erf file
Castle_Ext_002_24x24_mod_LessTrees.zipCastle_Ext_002_24x24_mod_LessTrees.zip
Submitted: 02-01-2009 / Last Updated: 02-04-2009
zip18.2Mb106
Less Trees:
This .mod file contains a copy of the area with a reduced tree count. If you're having performance problems with the other copy, try this version.
SCORE OUT OF 10
9.92
5 votes
View Stats
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Voting FAQ

PORTFOLIO
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SCREENS

Nighttime


Toolset View


Varied Terrain & Lots of Open Space for Playing


View of Castle from the Shore


More Area for Playing





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Comments (11):

Posted by Siegelayer at 2009-06-14 11:31:49    Voted 9.75 on 06/14/09
Nice environment. Good job!

Posted by Wyrin at 2009-02-15 00:48:57    
that'd be it - i do have it on as default in toolset and game. might have a tinker then..
_________________________
Wyrin

Legacy of White Plume Mountain - A Faerun sandbox classic D&D adventure!
Wyrin's NWN2 blog

Posted by Ugly_Duck at 2009-02-13 18:40:13    
@ Wyrin:

Check to see if you have 'Normal Mapped Terrain' checked in the options menu - if possible, turn it off. I think that it makes several textures in the toolset look very bad when, even when you blend textures.
_________________________
Ugly_Ducks Portfolio

New Releases:
Item Icon Booster: Gore Galor: Click Here
Item Icon Booster: Loot & Treasure: Click Here
Combat City 24x24: Click Here
Mine Quarry & 2 Level Mine: Click Here

[Other Endeavors]
Terrain Texture Pack: Volume 1Click Here
Item Icons: Volume 1 Click Here
Loadscreen Pack: Vol.2 (Includes Vol.1) Click Here
Longer Names Override: Click Here

Posted by Wyrin at 2009-02-12 07:29:53    
strange, my textures look VERY different strength to the ones in your screen shots when i download this.. same textures i think, but the pressure seems stronger....??
_________________________
Wyrin

Legacy of White Plume Mountain - A Faerun sandbox classic D&D adventure!
Wyrin's NWN2 blog

Posted by nicethugbert at 2009-02-08 04:21:03    Voted 10.00
NEAT! Loudent2 showed us some screenies of this area in test phase and it looks NEAT!
_________________________
NTB's Hills and Valleys Vol. 00

Posted by loudent at 2009-02-07 21:29:44    Voted 9.50 on 02/07/09
The new revision with the light trees are as close as any prefab area has come to plug-and-play. The only change I made was to remove the effects of shadows on the trees (for performance reasons) and just dropped the whole thing in. It won't be the most optimal area on the server but it looks spectacular and fits right in just about anywhere. I'd love to see more prefabs like these and will be checking out the rest of UD's areas.

Posted by Marcus_The_Bloody at 2009-02-04 14:43:07    Voted 10.00 on 02/04/09
Very well put together i like everything about this prefab nice job hope to see more from you

Posted by Ugly_Duck at 2009-02-04 13:11:40    
@ loudent:
I've uploaded a new version of the area with fewer tree types. There are about 5 or 6 different trees (counting the shrubbery). Any less and I felt that it would detract from the area's quality.

I'm also glad that you liked the prefab - thanks for your comments and suggestion!
_________________________
Ugly_Ducks Portfolio

New Releases:
Item Icon Booster: Gore Galor: Click Here
Item Icon Booster: Loot & Treasure: Click Here
Combat City 24x24: Click Here
Mine Quarry & 2 Level Mine: Click Here

[Other Endeavors]
Terrain Texture Pack: Volume 1Click Here
Item Icons: Volume 1 Click Here
Loadscreen Pack: Vol.2 (Includes Vol.1) Click Here
Longer Names Override: Click Here

Posted by Ugly_Duck at 2009-02-04 13:07:31    
@ Vidal:
Thanks for your positive comments! They are much appreciated. I'm glad that you like the prefab - it was fun to build.
_________________________
Ugly_Ducks Portfolio

New Releases:
Item Icon Booster: Gore Galor: Click Here
Item Icon Booster: Loot & Treasure: Click Here
Combat City 24x24: Click Here
Mine Quarry & 2 Level Mine: Click Here

[Other Endeavors]
Terrain Texture Pack: Volume 1Click Here
Item Icons: Volume 1 Click Here
Loadscreen Pack: Vol.2 (Includes Vol.1) Click Here
Longer Names Override: Click Here

Posted by loudent at 2009-02-03 22:28:38    Voted 9.50 on 02/07/09
9 - Outstanding, A must have.
This is a nearly perfect prefab. Texturing and terrain - perfect, light on placables. A perfect place that was hoping to drop right in to our PW. (have just the place picked out). The one issue is the trees. General guidlines are for 5 unique trees and 5 unique seeds. There are a few too many trees (shrubs also count as trees). I'm trimming down the number of different trees so I can use it. This prefab really does deserve higher than a 9 and I'm more than happy to revise my vote upwards if you want to address the tree issue.

Posted by Vidal at 2009-02-03 18:16:43    Voted 10.00 on 02/03/09
Absolutely perfect... despite being a large area, it looks busy enough, with some pretty nice vistas of the main feature from a distance, almost lost in the mist. The castle would be perfect in a Ravenloft mod... actually, it might also look right as a stage for a certain famous story by Bram Stoker.
Hopefully someone will make good use of this great prefab, but I would advise against placing too many critters in the area, it might ruin the overall loneliness that is essential to keep the atmosphere of the place.

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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