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NWN2 AREA PREFABS

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Name  Kamal's Stronghold Town
Author  Kamal
Submitted / Updated  07-26-2009 / 07-27-2009
Category  Exterior : City
Patch  1.22
NWN2Game  NWN2:SoZ
Description
Not all evildoers hide in remote mountain dungeons. Sometimes a land just has a ruthless people with a taste for the beautiful.

An evil church takes up much of the center of the city. An ampitheatre cliffside has a feature designed for gladiatorial combat, an open gate for tossing opponents off.

And of course there's that giant complex of evil sitting atop the highest ground. There was a mountain there until a sorceror leveled it.

Of course, when you're that powerful you don't need pesky things like city gates. Summoning in a demonic horde works just as well for ripping your enemies to shreds, and good is scared to even approach.

A "clean" 32x32 town, ready for you to add your details to. No interiors.

Files

NameTypeSizeDownloads
kamal_stronghold.7zkamal_stronghold.7z
Submitted: 07-26-2009 / Last Updated: 07-26-2009
7z13.8Mb115
mod format
kamal_stronghold_erf.7zkamal_stronghold_erf.7z
Submitted: 07-26-2009 / Last Updated: 07-26-2009
7z13.8Mb137
erf format
SCORE OUT OF 10
8.67
3 votes
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SCREENS

glamor shot ingame


waterway


a high waterfall


view from the castle parapets


the obligatory nighttime "drama" shot


overhead shot in toolset.





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Comments (4):

Posted by Qrizz at 2010-05-11 02:22:04    Voted 9.25 on 05/11/10
Great !
_________________________
Qrizz
Middle Earth Arnor PW
Link

Posted by Dragonsbane777 at 2009-07-28 06:35:31    Voted 8.00 on 07/28/09
Nice area indeed. The comment about texture stretching I agree with, and I think the ground needs some faded or feathered in textures to make it look less "golf course" like - little dabs of different types of grass or other texture. Layout is really nice though, and has great potential.
_________________________
Talernon3 - Age of Dragons Link
Talernon Team Submissions: Link
3C Music Compilation: Link

Posted by kamal at 2009-07-27 13:50:03    
Thanks. coloring/texturing is always my weakspot!
_________________________
Shadow Thief: Crimmor and Path of Evil blog Link

Posted by MokahTGS at 2009-07-27 11:22:07    Voted 8.75 on 07/27/09
Great layout for this town. Very natural and would work well for many adventures.
Some improvements I would suggest:

Your cliff faces are very steep, stretching the textures and making them look odd. Smooth them out a bit and add some more natural features.

Vertex coloring and shading is your friend. Small touches of this and texture blending at the roads and other areas would make this look really good.

I noticed some floating rocks by the waterfall. Reposition and you're good to go.

Overall, this is a solid prefab that could be great with some cosmetic tweaks.
_________________________
Mokah - The Grumpy Strumpet
|| Dear Strumpet Letters || Jabberwocky Development Blog || Vertex I - The State of the Union ||

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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