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NWN2 AREA PREFABS

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Name  Path of Evil - areas
Author  kamal
Submitted / Updated  03-26-2010 / 04-17-2010
Category  Interior : Other
Patch  1.23
NWN2Game  All
Description
107 prefab areas from my upcoming Path of Evil campaign (currently in testing).

I used a lot of prefabs. So I am releasing all my own work as a pack for others. Note that the Al-Qasr desert city exterior is based off of a prefab by Raith Veldrin, who has previously given permission for me to include it in another pack of my work on the Vault.

Built using Skullhak, I have provided a list of areas that depend strongly on it, with specifics as to the tilesets or placeables used from it. You can download skullhak from
Link

Included in this pack:
16 caves
10 religious buildings
39 houses and city buildings
31 towers, castles, dungeons, ruins etc
11 exteriors

Note that underground areas and interior areas with no windows tend to be pitch black in default lighting conditions. This is on purpose.

These areas all have custom loadscreens, which I am uploading separately. The loadscreen hak is not necessary though.

Thanks to Anduraga and Ovocean for daynightsets and Lannesar for Lan's Placeable Groups v1.6. Also: hopefully I remembered to remove every single critter, trigger, waypoint etc, you might find some I missed.

If you do use one of my areas, all I ask is that you drop me a note to let me know.

Files

NameTypeSizeDownloads
ext.7zext.7z
Submitted: 03-26-2010 / Last Updated: 04-17-2010
7z18Mb118
exteriors part 1
ext4.7zext4.7z
Submitted: 03-26-2010 / Last Updated: 04-03-2010
7z6.8Mb114
exteriors part 4
caves.7zcaves.7z
Submitted: 03-26-2010 / Last Updated: 03-26-2010
7z4.3Mb134
Caves
houses_etc.7zhouses_etc.7z
Submitted: 03-26-2010 / Last Updated: 03-26-2010
7z4Mb155
houses, government buildings, merchants and other interiors suitable for cities, towns etc.
towers_castles_dungeons_RWSSewer.7ztowers_castles_dungeons_RWSSewer.7z
Submitted: 03-26-2010 / Last Updated: 03-26-2010
7z4.7Mb124
This pack of areas depends on the RWS sewer hak for the sewer area included.
ext2.7zext2.7z
Submitted: 03-26-2010 / Last Updated: 04-03-2010
7z14.6Mb119
exteriors part 2
ext3.7zext3.7z
Submitted: 03-26-2010 / Last Updated: 04-03-2010
7z9.3Mb117
exteriors part 3
religious_buildings.7zreligious_buildings.7z
Submitted: 03-26-2010 / Last Updated: 03-26-2010
7z2Mb143
temples, churches etc.
area_list_and_skullhak_dependencies.txtarea_list_and_skullhak_dependencies.txt
Submitted: 03-26-2010 / Last Updated: 03-26-2010
txt1.14Kb265
A list of the exterior areas by type, and a list of areas that depend strongly on skullhak, with the tileset or placeable packs used.
towers_castles_dungeons.7ztowers_castles_dungeons.7z
Submitted: 03-26-2010 / Last Updated: 03-26-2010
7z13Mb160
Towers, castles, dungeons, ruins etc.
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Comments (10):

Posted by bsb5652 at 2012-01-29 07:53:15    Voted 10.00 on 01/29/12
Great work, used some of the areas for the latest side quest we built into ROT. Thanks for the contribution!
_________________________
Brian S. Bloom
Realms of Trinity for NWN2 PW Creator
Link

Neverwinter Nights Podcast Executive Producer
Link

Posted by indyanna at 2010-06-28 05:50:47    Voted 10.00 on 06/28/10
Nice work. I see the interriors have a lot of color.

Posted by Qrizz at 2010-05-11 01:00:28    Voted 9.75 on 05/11/10
Great !
_________________________
Qrizz
Middle Earth Arnor PW
Link

Posted by kamal at 2010-04-01 13:09:31    
Apparently the exteriors pack I uploaded was corrupt. I will reupload.
_________________________
Shadow Thief: Crimmor and Path of Evil blog Link

Posted by nicethugbert at 2010-03-27 16:55:41    Voted 10.00 on 03/27/10
NEAT!
_________________________
NTB's Hills and Valleys Vol. 00

Posted by NWN DM at 2010-03-27 11:25:30    Voted 9.75 on 03/27/10
Thank you very much for sharing!

I foresee a long process of figuring out what I can use in my campaign in the future.

My players will appreciate the additional content... thanks again.

Posted by kamal at 2010-03-27 05:14:16    
Thanks everyone. I'm still waiting on the Vault ftp passcode so I can upload the exterior areas. I had it before for an old submission, but the password seems to be different nowadays....
_________________________
Shadow Thief: Crimmor and Path of Evil blog Link

Posted by Apep at 2010-03-27 05:10:02    Voted 10.00 on 03/27/10
I love it when people share what goes into their modules. Good community spirit, kamal! And of course, the areas look brilliant; the variety is admirable and you've provided documentation which not everyone does.

10/10
_________________________
AP Magical Miscellanea Package (v1.5, over 750 items): Link

Posted by Wyrin at 2010-03-27 00:41:20    Voted 9.75 on 03/27/10
great idea and an example i'll follow
areas look great
must resist urge to add more content...
_________________________
Wyrin

Legacy of White Plume Mountain - A Faerun sandbox classic D&D adventure!
Wyrin's NWN2 blog

Posted by BlakOrkz at 2010-03-26 22:01:14    Voted 9.50 on 03/26/10
If more builders were half as generous as you, those of us without much tool set ability (like me) would be able to enjoy NWN2 quite a bit more. Thank you.

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9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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