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NWN2 AREA PREFABS

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Name  Crags of Agony_24x24
Author  Ugly_Duck
Submitted / Updated  11-09-2010 / 11-11-2010
Category  Exterior : Mountains
Patch  1.23
NWN2Game  All
Description
*******************************************
*** Area Prefab: Crags of Agony_24x24 *****
*******************************************
Date: November 9th, 2010 (11-09-2010)

Welcome to the Crags of Agony! This is a mountainous area with wide paths perfect for encounters, and combat. There are several Points of Interest in this area that include:

- 2 Caves
- 3 Building Structures
- 1 Crypt

Some of the other points of interest include several Cesspools, an small unaccessable Graveyard, and two Lava vents. There are various ruins scattered across the unaccessable landscape to give it an old, abandoned vibe & several dark red lights to add a somewhat evil overtone. There are also, several crystal formations that lend to an outerworldly feel.

A special note on the textures and coloring: after watching SGK73's texture tutorial (which I highly recommend), I've practiced a bit, and I feel it has helped me a great deal. So, pay special attention to the textures and use of color!

I've included an optional DAY/NIGHT cycle for this area too; it's in each of the downloads, and there is a download for the cycle seperate from the areas. It's the same for all of the different day/night events, so if you want to use it, when you import it, go down to "All" in the import menu. The reason I've included this is because I built this area for a PW that I'm making and needed another Hellish Abyss area with mountains; and it looks hellish somewhat with that day/night cycle installed.

Use this however you see fit, but do give credit.

Instructions:
To check out the .erf file, unzip the file first. Then, simply start the toolset, import the Crags of Agony_24x24.erf file, place a start location, save it as whatever you want to call it. Then, start the game and select the new module from the module list.

To check out the .mod file, unzip the file first. Then place the Crags of Agony_24x24.mod file into your Modules folder in the 'My Documents/Neverwinter Nights 2/Modules directory. Then, select Crags of Agony_24x24 from the modules list after loading the game and start playing!

Check it out, and please vote. Also, post any comments/concerns that you wish here.

Thanks.

** UPDATE: Released version 2 "Crags of Agony_24x24_v2". I've removed the old versions and uploaded the new versions of the .erf & .mod files, so both available downloads will be up-to-date!

v2 Notes:
- Fixed unaccessable doors on the Deathgod's Vault & Sunken Ruin structures.
- Reduced Ambient Day/Night volume on area from 50 to 25.

Files

NameTypeSizeDownloads
Abyss_01_ALL.DayNightSetAbyss_01_ALL.DayNightSet
Submitted: 11-09-2010 / Last Updated: 11-09-2010
DayN16.83Kb145
DAY/NIGHT Cycle
Crags_of_Agony_24x24_v2_ERF.zipCrags_of_Agony_24x24_v2_ERF.zip
Submitted: 11-09-2010 / Last Updated: 11-11-2010
zip20.6Mb93
.ERF file (updated to v2)
Crags_of_Agony_24x24_v2_MOD.zipCrags_of_Agony_24x24_v2_MOD.zip
Submitted: 11-09-2010 / Last Updated: 11-11-2010
zip20.6Mb75
.MOD file (updated to v2)
SCORE OUT OF 10
9.5
2 votes
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SCREENS

Entire Area - Toolset View


Screenshot 01


Screenshot 02


Screenshot 03


Screenshot at Dusk


Crypt & Cesspool


Cave & Cesspool


One of the Structures


Tower


Another Structure


Smoke from the Lava Vents





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Comments (3):

Posted by Lunamaria at 2010-11-10 21:35:08    
It looks like the doors to each building cannot be reached and the doors are not usable.

Ugly_Duck.. is that how it is?

I liked the area a lot with the lighting you provided otherwise.

Posted by nicethugbert at 2010-11-10 08:19:44    Voted 10.00 on 11/10/10
NEAT!
_________________________
NTB's Hills and Valleys Vol. 00

Posted by Banshe at 2010-11-10 00:24:51    Voted 9.00 on 11/10/10
Nice work. I like this area. :)

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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