Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN2 AREA PREFABS

- Jump to comments -
Name  Swamp_001_16x16
Author  Ugly_Duck
Submitted / Updated  11-13-2010 / 11-15-2010
Category  Exterior : Swamps
Patch  1.23
NWN2Game  All
Description
**************************************
*** Area Prefab: Swamp_001_16x16 *****
**************************************
Date: November 13th, 2010 (11-13-2010)

This is the first swamp area that I've attempted to make with the toolset. I hope that it's up to standards for the community. It was by far the most challanging area that I've made thus far, texture-wise. Each download is using the default DAY/NIGHT cycles from the toolset, but there's more...

I've included an optional DAY/NIGHT cycle for this area too; it's in each of the downloads, and there is a download for the cycle seperate from the areas! It's the same for all of the different day/night events, accept for the night cycle. The night cycle uses some blacks and blues for the sky and fog. If you want to use it, when you import it, go down to "All" in the import menu.

** COMING SOON: Mini.Area.Pack (M.A.P) Volume 2! Keep an eye out for it within the next week!

Use this however you see fit, but do give credit.

Instructions:
To check out the .erf file, unzip the file first. Then, simply start the toolset, import the Swamp_001_16x16.erf file, place a start location, save it as whatever you want to call it. Then, start the game and select the new module from the module list.

To check out the .mod file, unzip the file first. Then place the Swamp_001_16x16.mod file into your Modules folder in the 'My Documents/Neverwinter Nights 2/Modules directory. Then, select Swamp_001_16x16 from the modules list after loading the game and start playing!

Check it out, and please vote. Also, post any comments/concerns that you wish here.

Thanks.

Files

NameTypeSizeDownloads
Swamp_001_16x16_MOD.zipSwamp_001_16x16_MOD.zip
Submitted: 11-13-2010 / Last Updated: 11-13-2010
zip17Mb55
.MOD file
Swamp_01_ALL_SpecialNight.DayNightSetSwamp_01_ALL_SpecialNight.DayNightSet
Submitted: 11-13-2010 / Last Updated: 11-13-2010
DayN16.79Kb129
Special Swamp DAY/NIGHT Cycle (Note: This is also included in each download)
Swamp_001_16x16_ERF.zipSwamp_001_16x16_ERF.zip
Submitted: 11-13-2010 / Last Updated: 11-13-2010
zip17Mb87
.ERF file
SCORE OUT OF 10
9
4 votes
View Stats
Cast Your Vote!
Voting FAQ

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS

Entire Area - Toolset View


Screenshot 01


Screenshot 02


Screenshot 03


Screenshot 04


Screenshot 05


Structure


Crypt


Moonrise!


Cave


Transition to a Swamp Fortress





You Must Be Logged In to Participate.
Comments (5):

Posted by TheStoryteller01 at 2012-01-09 18:37:33    Voted 7.00 on 01/09/12
Light and shadow....

Most of the raised areas have completely and unnaturally flat tops while other parts look like spikes coming out of the ground.The map borders are completely undefined so you annoyingly often run into them . And I have no clue why that temple(?) needs an area transition altough it is clearly visible.

But the textures are well chosen, the fog and sounds are just right and the water looks really "swampy". I also have to admit that trying to create more of a natural-looking marsh with only light vegetation is harder to do than a jungle-like dense swamp.
_________________________
In case you find my grammar/spelling weird sometimes -----> native german speaker ;-)

Posted by Vampire1212x at 2010-12-08 17:45:06    Voted 10.00 on 12/08/10
Hey, look at this, two great Swamp areas for the vault (:
I give it a 10, you did a good job on minimal placement yet made it look filled (:

Posted by Ugly_Duck at 2010-11-17 01:14:44    
Thanks for the votes so far!

But nicethugbert, what do you mean by "green again"?
_________________________
Ugly_Ducks Portfolio

New Releases:
Item Icon Booster: Gore Galor: Click Here
Item Icon Booster: Loot & Treasure: Click Here
Combat City 24x24: Click Here
Mine Quarry & 2 Level Mine: Click Here

[Other Endeavors]
Terrain Texture Pack: Volume 1Click Here
Item Icons: Volume 1 Click Here
Loadscreen Pack: Vol.2 (Includes Vol.1) Click Here
Longer Names Override: Click Here

Posted by nicethugbert at 2010-11-16 14:31:58    Voted 10.00 on 11/16/10
NEAT! But, green again?
_________________________
NTB's Hills and Valleys Vol. 00

Posted by Banshe at 2010-11-16 01:16:46    Voted 9.00 on 11/16/10
Great atmosphere!

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Gameworlds


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters