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NWN2 AREA PREFABS

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Name  Highgate Hunting Lodge
Author  Ninthletter
Submitted / Updated  12-04-2006 / 12-07-2006
Category  Exterior : Forests
Patch  1.02
Description
Deep Forest with a hunting lodge, waterfalls, cliffs, streams, a meadow, and more. 8 x 8 area. Two main road exits and two trail exits. NOTE: This is actually a 1.03 Patch area. The streams do not have any motion because it kept resetting to it's current state. I redid it twice. It's either the new patch or I'm having a massive stupid attack. Enjoy. Beautiful but, high frame rate. Take a torch, it's dark in the deep woods at night.

Update: I've redone this area to increase the size to 16 x 16. You may now walk into the entire meadow, etc. Oh, and look for the trail leading up above the upper falls. Final: Ok, I know I said I wasn't going to do it but, the NWN2 area building monkey jumped on my back and it just wouldn't leave me alone. So, Drive Cam users rejoice. The big tree problem is solved.

Files

NameTypeSizeDownloads
Highgate_Hunting_Lodge2.zipHighgate_Hunting_Lodge2.zip
Submitted: 12-04-2006 / Last Updated: 12-06-2006
zip10.5Mb186
This is an update to the original. Please leave both up. Thanks.
Highgate_Hunting_Lodge.zipHighgate_Hunting_Lodge.zip
Submitted: 12-04-2006 / Last Updated: 12-05-2006
zip7.7Mb210
--
Highgate_Hunting_Lodge3.zipHighgate_Hunting_Lodge3.zip
Submitted: 12-04-2006 / Last Updated: 12-07-2006
zip10.5Mb406
--
SCORE OUT OF 10
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4 votes
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Comments (10):

Posted by Qrizz at 2010-05-11 22:39:14    Voted 9.75 on 05/11/10
Nice !
_________________________
Qrizz
Middle Earth Arnor PW
Link

Posted by warzog at 2006-12-25 18:03:10    Voted 10.00 on 12/25/06
Ab-so-lutely GORDEOUS!!!
An really peacful setting that has so many possibilities!
And there's plenty of nooks and cranny's to hide things in, or to set up ambushes from.
I Love this place!
_________________________
Watch your six!

Posted by ydejin at 2006-12-07 22:09:39    Voted 8.25 on 12/06/06
Ninthletter, I downloaded v3 and wandered around. It's looking great! Only issue I can think of is the trail to the top of the upper waterfall is a bit hard to find. I wasn't even sure you could get there from the main trail at first. You can leave it as is, as an area only explorers will find, or you can make a bit more of an indication that you can get there from the main road up by smoothing out area where the smaller trail branches off. Overall a terrific artistic effort.

Posted by _FlyingPig_ at 2006-12-07 04:27:37    Voted 7.25 on 12/05/06
Looks alot better now with the trees, still a bit annoying that nwn2 dont allow us to see even higher up. would be awsome if it was possible

Posted by Ninthletter at 2006-12-07 01:25:08    
With regaurd to the above comment. I couldn't help myself!!!!!!
_________________________
The toolset has gotten much better.

Posted by Ninthletter at 2006-12-06 23:00:00    
Oh, and I may have come up with a way to fix the problem with the giant trees in drive cam. I'm testing it now but, it will not go into this area. If it works I'll try it in another area that I'll upload later.
_________________________
The toolset has gotten much better.

Posted by Ninthletter at 2006-12-06 22:57:23    
Well, ydejin, I thought about what you said and I decided you are right. So, I've increased the size of the area. You can go down to the lower area and up the hill. You can also walk through the meadow. oh, and I added a new item to the meadow. Hope you like it. Thanks for your input.
_________________________
The toolset has gotten much better.

Posted by ydejin at 2006-12-06 00:52:45    Voted 8.25 on 12/06/06
Great looking area. Overall super job with the placeables, both the structures (such as the camp cooking area) and the folliage. I liked the waterfalls and the sense of height and depth -- the path climbing up the hill out of the area for example, and the lower path down to the base of the waterfall (I was pretty bummed I couldn't go down there as it looked like a nice little area). The walking deer were a nice touch. I loved the super-tall trees, although as Flying Pig pointed out, in drive-cam mode you can see the tops. Only other complaint is that the choices for where to end the area seem a bit strange -- for example having half the meadow walkable and the other half non-walkable.

Posted by Ninthletter at 2006-12-06 00:47:12    
Yeah, I didn't like that either (trees) but, I liked the feel I got from them so much I decided to let it go. If anyone knows of a resource to add foilage up there please let me know. Thanks for the vote.
_________________________
The toolset has gotten much better.

Posted by _FlyingPig_ at 2006-12-05 23:16:13    Voted 7.25 on 12/05/06
I realy liked it!, very nice feel in the area. But when switching to chase camera mode, and looking up in the sky, the trees looks pretty funny : )

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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