This contains eight items, four foods and four drinks, and two scripts that I put together for fun mostly because I did not like the alcohol effects standard in NWN2. This is NOT a system that keeps track and makes food and drink necessary, it is strictly for RP purposes, although it could probably be worked into one if someone wanted to take the time to do it.
The drinks are:
Flask of Water
Mug of Ale (DC 12 Alcohol)
Glass of Wine (DC 15 Alcohol)
Scotch (DC 18 Alcohol)
The alcohol will call a Fortitude save, if failed the following effects will be applied:
-1 to all Saves
-1 to all Skills
-1 Dexterity
-1 Wisdom
-1 Attack
20% Spell Failure
25% Movement Decrease
+2 Save vs Fire
+2 Save vs Cold
3 Temporary Hit Points (Hit Points don't show up on the portrait, but they are applied and can be seen on the character sheet, I don't know how to fix this)
A successful saving throw will still give a -1 Fortitude save, to ensure anyone can get drunk if they just keep at it. :P
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone