***UPDATE 1.03! 12 PLUS 2 NEW Treasure Pile placable groups as .pfb files which can be put into your override folder to be usable for any mod.***
Actually there are 5 different Large Treasue Piles which come in 2 versions. One ordinary labeled ST01_TREASURE01-5.pfb, the other with lighting effects to make one Item appear *magical* labeled ST01_TREASMASGIC01-5.pfb
Also included is ST01_TREASPOOR.pfb which is some kind of minor treasure and ST01_TREASJEWEL.pfb which is a small but jewel-ridden pile.UPDATE: ST01_TREASTHRONE.pfb is a small Throne setting with Treasure including a Glowing Stone. ST01_TREASTHROMAGIC has a pulsing light effect added to the Glowing Stone
All placables include at least one CONTAINER and as far as I tested it, the're all easily reachable and interactable. The *magic* effects are only eyecandy although a talented scripter could probably make the items "takeable"
IMPORTANT: Since these are groups consisting of LOTS of placables my toolset tends to lag upon placing - especially those with *magic* light effects. So if you click the prefab in the list and drag it onto the map please give it 2 or 3 seconds to show up. If possible lag is a problem for your mod or PW then ungroup, regroup everything except for the containers and make it environmental.
Since the 1.05 patch stuff appears wrong sized if you have an appearance.da file in your override folder.
I had this problem and I checked my uploads after deleting the appearance.2da - and as far as I tested them, they all appear right sized :) _________________________ In case you find my grammar/spelling weird sometimes -----> native german speaker ;-)
Posted by Ehhwot at 2006-12-29 11:34:30 Voted 10.00 on 12/29/06
Very nice detailing on these. Thanks!
Posted by Dorrian at 2006-12-22 12:15:54 Voted 8.00 on 12/22/06
Works with 1.03, therefore no update of files. _________________________ In case you find my grammar/spelling weird sometimes -----> native german speaker ;-)
INFO:
I will patch up to 1.03 today and then check all my uploads - you might want to wait until this is finished before downloading anything.
Thank you! _________________________ In case you find my grammar/spelling weird sometimes -----> native german speaker ;-)
Posted by Fu_Miga at 2006-11-18 07:01:37 Voted 8.75 on 11/18/06
Hmm... handy work here and a time saver. Again I could use your time if you'd like to cooperate with my upcoming PW. _________________________ ========================
The SAGA Project
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Friendship based RP club
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@Gilean: I never finished a mod so far but afaik everything you put into your mod -including others prefabs- becomes part of your MODS .erf file.
As long as no one used a hak of course.... _________________________ In case you find my grammar/spelling weird sometimes -----> native german speaker ;-)
Posted by BeyondThePale at 2006-11-06 15:45:47 Voted 8.00 on 11/06/06
Good work on the layout, haven't tested in game yet but they look good. Thank you.
if i put this prefab in my override,anyone who play in my module requires this one in override too?is there any chance to put this in module via erf instead?
All comments and feedback (effects, lag, walkmesh, etc.) are welcome :) _________________________ In case you find my grammar/spelling weird sometimes -----> native german speaker ;-)
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