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NWN2 PREFABS: BLUEPRINTS

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Name  Shockwolf's Prefab Pack
Author  Shockwolf
Submitted / Updated  12-18-2010 / 04-22-2012
Category  Placeables: Miscellaneous
Patch  1.23
NWN2Game  All
Description
Latest Submission: 23/04/2012

Author: Shockwolf


Whilst building Wulverheim I have put together many prefabs over the years for my own use. I am now placing them here to share with other developers.

This pack includes all kinds of placeables for pretty much any kind of area. It can't really be categorised, as this is a pretty extensive list of random things for all kinds of situations. These prefabs are basically a throw together of all kinds of placeables arranged into interesting and decorative groups to save you a lot of time when constructing your areas.

I will be updating this pack of prefabs on occasion as I add new prefabs, delete obsolete ones and improve old ones, so please feel free to keep checking back here for changes.

Please note that if you do not have MOTB and SoZ installed, some of the models and textures within some of these prefabs may not work or will be invisible.

Other mods that have been used within some these prefabs are:

Cave Entrance Reskin
Cobwebs
Sorceress Ashura's VFX
Sittable chairs

These will not work or be visible if you do not have them.

To use these in your own module whilst using the toolset, simply copy the contents of the overrides folder into your own after extracting the zip.

Files

NameTypeSizeDownloads
Shockwolfs_Prefab_Pack.rarShockwolfs_Prefab_Pack.rar
Submitted: 12-18-2010 / Last Updated: 12-06-2011
rar677.13Kb173
Place the contents of this rar file into your overides folder.
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Comments (6):

Posted by PJ156 at 2012-12-07 23:56:36    Voted 9.00 on 12/07/12
Some nice groups here that can speed things up for me a lot. Should have done this myself so thanks for taking the time and for sharing.

PJ

Posted by kamal at 2012-09-09 06:35:49    Voted 9.00 on 09/09/12
Anyway, I forgot to vote. This makes area building much simpler.
_________________________
Shadow Thief: Crimmor and Path of Evil blog Link

Posted by kamal at 2012-09-09 06:35:08    Voted 9.00 on 09/09/12
sirchet: yes, it's groups of placeables, not areas.
_________________________
Shadow Thief: Crimmor and Path of Evil blog Link

Posted by sirchet at 2012-08-01 17:31:49    
Just so I understand correctly, this is not a group of prefab areas, but grouped placeables that make it easier for a builder to flesh out their areas, right?

btw, love the areas in your Wulverheim mod.
_________________________
Help is good when asked for,
Better when needed.

Gaming Parents Studios

Posted by shockwolf at 2010-12-21 01:51:27    
Like I said above, Banshe: "This pack includes all kinds of placeables for pretty much any kind of area." It's not one to catagorize as it contains a long list of many different things that I really cannot be bothered listing here, sorry. It's an allrounder. It's just a throw together of everything I've made and use myself.

If it helps I have named every prefab as obvious as I could.
_________________________
ShockWolF -
Author of Wulverheim

Zhjaeve � Know that I must begin every sentence with the word �Know�. Know that everything I say must be known. Know that it is important that you know this.




Posted by Banshe at 2010-12-19 02:30:35    
Is it possible to give some sort of rough idea what this pack contains? I think it would help people who are looking for particular kinds of prefabs on the vault. :)

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