The ERF file included in this package (Rowells_Door.erf) contains
all the scripts and the Door Object that any World Builder can use
to add more intelligent doors to their Persistent World.
These Bashable Doors can be used to keep an area with the doors
set in the appropriate modes for when multiple players/groups run
through during the course of the day.
The Door can be Locked and/or Trapped. Rogues and those classes
with the Pick Lock and/or Disarm Traps skill will gain XP for
successfully using their skills.
Characters can also Bash (attack) the Door, to break the lock;
though this has the tendency to attract nearby creatures.
The Door has a variable called: DOOR_STYLE. The Default Setting (0)
will automatically close the door after 30 seconds (and re-lock it if
the door was originally locked). DOOR_STYLE 1 closes the door when
all players are further than 10 feet from the door. And lastly,
DOOR_STYLE 2 does not automatically close the door; players must
manually close the door.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone