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NWN2 PWC

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Name  Waterdeep Peristent World Revived
Author  Marklos
Submitted / Updated  12-25-2006 / 02-05-2009
Category  Persistent Worlds
NWN2Game  All
Description
Welcome to the original Waterdeep. From the beginnings of NWN1, this server was one of the largest. Now in the throes of rebirth through the marvelous NWN2 toolset, it's back. I'll be updating the .pwc regularly.

Scripts from mail system, banking system, binding point system, combat training, etc.

Come and see for yourself. I hope you enjoy your time here.

Located in Gamespy under Roleplay as Waterdeep PW, module name Waterdedep_v017, servervault, no password. Server is up 24/7.

Worldgate link. Right click and select save as. Then place it in your install directory for worldgate, e.g. c:\worldgate\worldgate

Then, run the worldgate client, choose new, and select "From file" and choose that file you downloaded. It will configure it for you.

Link

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SCREENS




Outside the Waterdeep Adventurer's Guild in South Ward.


Outside the burned out shell of a local temple. There is an entrance to the basement that looks rather forboding.


New canon map for start area. the famous Adventurer's Quarter in the South Ward of Waterdeep.


City of the Dead


City of the Dead- Map


City of the Dead 2


Dock Ward





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Comments (12):

Posted by Marklos at 2009-09-16 10:24:17    
After having computer issues with my server machine, Waterdeep is back up. I'm making changes on a weekly basis. I think I am removing the death system, as there appear to be numerous bugs in the retrieval of corpses, particularly in handling inventory. So I will be implementing a respawn system that does *not* strip inventory.
_________________________
ALFA NWN2 Head DM 02- The Frozen North
Waterdeep Persistent World Revived

Posted by Youkai at 2008-12-26 11:15:39    
Marklos, where did you get your map of Waterdeep? It seems a lot more detailed than the one I have and I would be very interested in seeing it in it's entirety. Thanks!

Posted by Marklos at 2007-12-18 22:02:27    
City of the Dead is courtest of Indio from ALFA. Thanks Indio!
_________________________
ALFA NWN2 Head DM 02- The Frozen North
Waterdeep Persistent World Revived

Posted by White_Warlock at 2007-01-10 23:31:12    
Hi Anthro, don't know what you're talking about, as ALFA has an effective complaint system. If your behavior was being interrupted by DMs, you must realize DMs in ALFA serve a dual purpose. One is to entertain, and the other is to police. Given the right player mindset (roleplayer), ALFA can be a very rewarding experience.

Posted by AnthroPlayer at 2007-01-10 09:53:45    
BTW, I've been abused by many of them power-hungry DMs at ALFA, but I never heard of you... so I'm going to be hopefull and think your a nice person. After all, it was only about 5 DMs that liked picking on me, and with the amount of servers that ALFA has you probably weren't one of them.
_________________________
@===============================================@
Vinchenzo made a post here.
Plz check out my entries. I'm currently making a few simple modules, designing 3 special characters, and hope to someday be good this stuff.

This is Vinchenzo, finishing his post with the following advice:
Don't use Latin improperly (Lupis means grey, Rufus is red, Canid is dog, so on.) Furries annoy me with their improper usage of such. And I'm a furry!!! Ugh...
Don't vote for Beta things unless told they are finished, unless posted specifically by the author.
Don't abuse the vote and post function, don't vote for your own/friends stuff just to get a high vote. Don't flame vote either just to be an ass.
There is a voting system for how the points are used, even I forget, but we should follow it (and tattoo it to our forehead, lol)
@===============================================@

Posted by AnthroPlayer at 2007-01-10 09:47:38    
w00t! this looks like it'll be a cool server!

Can I play as a farmer? Or how about a kobold like Deekin? Or Mr. CookingDude? It sounds outta place like in a city, specially Waterdeep. But even cities need food, common-folk, and wierdos. I can't wait to play!
:)
_________________________
@===============================================@
Vinchenzo made a post here.
Plz check out my entries. I'm currently making a few simple modules, designing 3 special characters, and hope to someday be good this stuff.

This is Vinchenzo, finishing his post with the following advice:
Don't use Latin improperly (Lupis means grey, Rufus is red, Canid is dog, so on.) Furries annoy me with their improper usage of such. And I'm a furry!!! Ugh...
Don't vote for Beta things unless told they are finished, unless posted specifically by the author.
Don't abuse the vote and post function, don't vote for your own/friends stuff just to get a high vote. Don't flame vote either just to be an ass.
There is a voting system for how the points are used, even I forget, but we should follow it (and tattoo it to our forehead, lol)
@===============================================@

Posted by TheCrazyGoblin at 2007-01-03 15:49:23    
When the large Zombie is killed, it doesn't change into a dead/lying down zombie, it remains standing.

Posted by TheCrazyGoblin at 2007-01-03 15:20:30    
Small, but looking good. Could only get so far in the dungeon due to character restraints. Could do with all the corpses decaying away after a period of time? Knowing your "pedigree" :), I'm sure this is going to be a cracking server!!!

Posted by Marklos at 2006-12-31 08:56:16    
Ok, so, now I'm working out a toolset bug where it corrupts all of the textures in my outdoor area. The entire ground outside is black. 6 textures were messed up. I hope I don't have to redo the textures, because that was a lot of work. I'll do some research to see if there are any fixes for it.
_________________________
ALFA NWN2 Head DM 02- The Frozen North
Waterdeep Persistent World Revived

Posted by Marklos at 2006-12-30 07:05:58    
Updated description to answer your questions. Thanks!
_________________________
ALFA NWN2 Head DM 02- The Frozen North
Waterdeep Persistent World Revived

Posted by cal1s at 2006-12-30 06:54:25    
IP please to join?
evtl. password?
_________________________
Thieves-Guild.Net
Your portal for everything Neverwinter!
Link

Posted by Marklos at 2006-12-29 08:12:49    
The Binding Point system is in. You bind yourself to a spot, so if you die, the morgue record keeper offers to send you back to your bind spot or to the city morgue of your choice. I'll be restricting binding spots to specific areas eventually. More updates coming fast and furious.
_________________________
ALFA NWN2 Head DM 02- The Frozen North
Waterdeep Persistent World Revived

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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