This small, powerful, and fully customizable system offers a new alternative to the way combat experience is awarded. In short, the system awards XP based on successful attacks made against enemy creatures. The end result is experience that is awarded over time, rather than in one lump sum at the end.
Comments, questions, and/or suggestions are always welcome.
Don't forget to vote!
Posted by over_my_head at 2008-03-18 10:10:27 Voted 8.00 on 03/18/08
Even though its plainness, I am very content of this script and have been using this in my PW for the last couple of months.
Thank you for this great system!
Posted by Arvirago at 2008-03-05 10:11:15 Voted 7.00 on 03/05/08
Good work _________________________ Reino de Aldor
Posted by Caos81 at 2007-03-29 03:32:31 Voted 7.75 on 03/29/07
I really like the base idea but it should be extended and improved.
First of all it does not take into account the damage dealt by evocation/henchman.
Besides, it should be integrated with a more complex XP reward system taking into account all those action not damage-related (heal, pickpocket, pick lock, etc.).
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone