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NWN2 SCRIPTS

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Name  Forging OnHit Cast Spells
Author  Vladoshi
Submitted / Updated  04-16-2007 / 04-16-2007
Category  Skill/Feats
Type  Type - Other
Format  Code Only
Patch  1.04
Description
Vladoshi's onhit cast spell forging
-----------------------------------

Most if it was already inside my Planar Traits scripts, so I just put it here too. Let's players add onhit cast spells to weapons (except ranged), ammunition, gloves, armour and shields. Players must have one specific feat and 2 skills to forge. The resultant property is given a % chance to cast too. It starts at 5% and subsequent forging with the same spell adds 1% upto a maximum of 20%. This way they can still cast but maybe only once per round. This should make the item property useful but restricted from too much lag on your server. This should also work for player crafted scrolls.

Adding the erf
--------------
Import the planareffects.erf. You import 7 scripts and 3 items. For only Onhit cast forgin you are concerned with:
- OnHit Cast Spell Forging Book
- its Activate Item script i_vl_onhitbook_ac
- OnHit Scroll
- its Activate item script i_vl_onhitscroll_ac
- vl_inc_planar - the header file
- vl_spellhook - either use this as your spellhook or copy and paste the #include line and the 5 lines to your spellhook.
- to set a spell hook on your module set the local string X2_S_UD_SPELLHOOK = the name of the spellhook file

Forging Requirements
--------------------
- Feat Craft Magical Arms and Armor
- Craft Weapon or Armor skill
- Spellcraft skill
- a spell scroll
- any melee weapon, ammunition, gloves, armour or shield

Forging the OnHit Scroll
------------------------
- For phase 1 you cast the your OnHit Cast Book's OnActivate spell at the spell scroll
- it runs a Spellcraft skill check versus DC 15 + the spell's level
- On Success the scroll is detroyed and an OnHit Cast Scroll is created in the caster's inventory
- Read the OnHot Scroll created for the next phase

Forging the On Hit Spell on an item
-----------------------------------
- Cast the OnHit Scroll at item
- Requires the Craft Magical Arms and Armor feat
- It runs a Craft Weapon or Armor Skill check versus the 15 + spell level, depending on the item type
- On Success the scroll is destroyed and the item gains an OnHit Cast Spell
- The caster of this phase sets the level the spell cast's at with their Spellcraft skill
- Inital forging or a different spell start at 5%
- The maximum % to chance to cast is 20%
- if no spellcraft, then no spell property

Eligible Spells
---------------
Acid_Splash
BalagarnsIronHorn
Ball_Lightning
Bane
Banishment
Bestow_Curse
Bigbys_Clenched_Fist
Bigbys_Crushing_Hand
Bigbys_Forceful_Hand
Bigbys_Grasping_Hand
Bigbys_Interposing_Hand
Blindness_and_Deafness
Bombardment
Call_Lightning
Chain_Lightning
Cloudkill
Combust
Confusion
Contagion
Crumble
Darkness
Daze
Destruction
Dismissal
Dispel_Magic
Doom
Drown
Earthquake
Electric_Jolt
Energy_Drain
Enervation
Evil_Blight
Fear
Feeblemind
Fire_Storm
Fireball
Firebrand
Flame_Lash
Flame_Strike
Flare
Flesh_to_stone
Gedlees_Electric_Loop
Ghoul_Touch
Great_Thunderclap
Greater_Dispelling
Greater_Spell_Breach
Gust_of_Wind
Hammer_of_the_Gods
Harm
Hold_Animal
Hold_Monster
Hold_Person
Horizikauls_Boom
Horrid_Wilting
Ice_Storm
Implosion
Inferno
Infestation_of_Maggots
Inflict_Critical_Wounds
Inflict_Light_Wounds
Inflict_Minor_Wounds
Inflict_Moderate_Wounds
Inflict_Serious_Wounds
Intelligent_Weapon_OnHit
Isaacs_Greater_Missile_Storm
Isaacs_Lesser_Missile_Storm
Lesser_Dispel
Lesser_Spell_Breach
Light
Lightning_Bolt
Magic_Missile
Mass_Blindness_and_Deafness
Mass_Charm
Melfs_Acid_Arrow
Mestils_Acid_Breath
Meteor_Swarm
Negative_Energy_Burst
Phantasmal_Killer
Poison
Power_Word_Kill
Power_Word_Stun
Quillfire
Scare
Scintillating_Sphere
Searing_Light
Shocking_Grasp
Silence
Slay_Living
Sleep
Slow
Sound_Burst
Stinking_Cloud
Stone_to_flesh
Stonehold
Sunbeam
Sunburst
Tashas_Hideous_Laughter
Undeath_to_Death
Undeaths_Eternal_Foe
Vampiric_Touch
Wail_of_the_Banshee
Wall_of_Fire
Web
Weird
Word_of_Faith

Files

NameTypeSizeDownloads
planar.zipplanar.zip
Submitted: 04-16-2007 / Last Updated: 04-16-2007
zip17.28Kb151
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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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