Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN2 SCRIPTS

- Jump to comments -
Name  GNIZ - Close doors
Author  GNIZ-b1o
Submitted / Updated  10-12-2007 / 10-13-2007
Category  Scripting routines
Type  Type - Menu
Format  Code Only
Patch  1.10
NWN2Game  NWN2
Description
<****GNIZ CLOSE DOORS****>
||||||||||||||||||||||||||
This system changes the original ingame ui right click menu to have the option to close doors. Made by GNIZ-b1o

Buidlers backup the file called contextmenu.xml if you want to play singleplayer again.

Installation:
Import the erf to your module an put the file called contextmenu.xml in your UI/default folder, and whoops you have the option to close doors wich obsidian forgott to include.

Files

NameTypeSizeDownloads
GNIZ__Close_door.7zGNIZ__Close_door.7z
Submitted: 10-12-2007 / Last Updated: 10-12-2007
7z7.84Kb93
The erf and the ui file needed. EVERYTHING U NEED :D
SCORE OUT OF 10
3
1 votes
View Stats
Cast Your Vote!
Voting FAQ

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS
No Images




You Must Be Logged In to Participate.
Comments (13):

Posted by Selene Moonsong at 2009-08-11 17:14:22    
I would note that this is now obsolete since the menu now include a close door option.

Posted by The Incredible Hulk at 2007-11-05 03:50:13    
Any idea why this was added/removed in the first place?
They don't want us to close the doors or what?

Posted by b1o at 2007-10-24 07:27:23    
But i like to have the controll of having the script do it. obsidian likes to break UI stuff in patches.

Posted by b1o at 2007-10-23 04:47:45    
ok. I see your point

Posted by elenjay at 2007-10-21 11:51:15    Voted 3.00 on 10/15/07
So in contextmenu.xml lines 368 and 369 should be:
OnLeftClickExpanded=UIRadialNode_Mouse_ActionCloseDoor()
OnLeftClickCollapsed=UIRadialNode_Mouse_ActionCloseDoor() >

Posted by elenjay at 2007-10-21 11:48:16    Voted 3.00 on 10/15/07
My point was that all that is needed is to remove the line:
OnInit=UIRadialNode_OnInit_CloseDoor()
from the contextmenu.xml. (The line that causes this item not to appear if the door is closed or a transition)
There is no need to call a script in the module.

Posted by b1o at 2007-10-16 06:54:57    
Well. i would know nothing about the commands in the xml files allone. So i made the script for the module to be launched by the ui. i saw that there was no other scripts put here to fix this "bug" in the game that which you cant close doors. If anyone has a better XML file that would be nice for them, but i see no use for it. unless u want to play singleplayer, and need the close door button to work there. In my oppinion singleplayer sucks big time :D

b1o

Posted by The Incredible Hulk at 2007-10-15 10:57:38    
Regarding the other you wrote I will let b1o reply. I don't even understand what you are asking or even if that was a question.

Posted by The Incredible Hulk at 2007-10-15 10:55:27    
If you are not able to change/remove the messages this is not for you - yet.
We will update this script as we figure out how to use the campaign folder in the game. To not overwrite vital files in the NWN2 installation!

Posted by elenjay at 2007-10-15 02:56:25    Voted 3.00 on 10/15/07
Addendum. You do realise that some people won't know how to remove the "GNIZ is a plonker" messages from this for their module?

Posted by elenjay at 2007-10-15 02:50:14    Voted 3.00 on 10/15/07
Exchange ] with > and [ with < in the previous comment

Posted by elenjay at 2007-10-15 02:49:23    Voted 3.00 on 10/15/07
[UIRadialNode name="node-close-door" style="BASE_RADIAL_NODE" strref="1466"
OnLeftClickExpanded=UIRadialNode_Mouse_ActionCloseDoor()
OnLeftClickCollapsed=UIRadialNode_Mouse_ActionCloseDoor()]
[!-- OnInit=UIRadialNode_OnInit_CloseDoor() > --]
)

Posted by elenjay at 2007-10-15 02:47:43    Voted 3.00 on 10/15/07
I am gobsmacked.






Is the bit of xml in question. As you may see I just commented out the OnInit.

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Prefab Blueprints


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters