This is a universal script that has the effect of making it seem like a creature which is badly wounded transforms into another creature. I call it wolfing out, because I use it for my werewolves, but it can be done for any kind of creature that you think would fit the situation.
Here's what you do:
1) Make two creatures with the same Localized Name. One will be the creature in its normal form. The other will be the creature which it transforms into when it is is wounded after reaching less than 1/3 hps.
2) Go into the properties of the first form. Insert script kow_djs_scri0035 into On Damaged. Then make a variable on the same creature named WolfOut with the string value of the tag of the critter to transform into.
3) Place the creature into your module in whatever way you like and Voila!
I know its been done before in NWN1 but I didnt see it up here in NWN2 Vault, and I had made it for my own purposes, so I thought I would share.
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