Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN2 SCRIPTS

- Jump to comments -
Name  Angry monsters always cross Areas
Author  ArPharazon
Submitted / Updated  11-20-2007 / 11-23-2007
Category  Creature AI
Type  Type - Transitions
Format  Code Only
ShowCode  

Select All Text | View Code in separate window
Patch  1.10
NWN2Game  All
Description
In NWN2, when a PC is in combat the opponent don't chase him between zones.

With this script, creatures can chase PC across zones.

Place it in the "On enter" of your transition trigger.

I update my script for transition door too.

For transition door, place the script on the "onclick" event.

Files

NameTypeSizeDownloads
Angry_monster_area_transition.erfAngry_monster_area_transition.erf
Submitted: 11-20-2007 / Last Updated: 11-23-2007
erf1.04Kb223
Erf file contain the script.
SCORE OUT OF 10
8.75
6 votes
View Stats
Cast Your Vote!
Voting FAQ

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS
No Images




You Must Be Logged In to Participate.
Comments (10):

Posted by Gonzo Gygax at 2009-10-22 12:43:48    Voted 9.00 on 10/22/09
Gotta have this, thanks very much! Works a treat!
_________________________
Loudwater / KOW / Khalidine

Posted by Dragonsbane777 at 2009-10-22 12:05:43    Voted 10.00 on 10/22/09
BAM!
_________________________
Talernon3 - Age of Dragons Link
Talernon Team Submissions: Link
3C Music Compilation: Link

Posted by shockwolf at 2008-07-29 11:24:04    Voted 8.50 on 07/29/08
8.50 = Excellent, Recommended to any module author who wishes to allow NPC's to persue players through transitions.
_________________________
ShockWolF -
Author of Wulverheim

Zhjaeve � Know that I must begin every sentence with the word �Know�. Know that everything I say must be known. Know that it is important that you know this.




Posted by over_my_head at 2007-12-28 01:12:34    Voted 8.50 on 12/28/07
Excellent, just what a Persistent World needs. Without it, too much foul play is involved. Thank you for this contribution!

Yours sincerely,

Over My Head

Posted by Kunikos at 2007-11-23 08:59:49    
Cool idea

Posted by Arpharazon at 2007-11-23 00:14:04    
I just update my script to allow transition on door.
I saw that GetEnteringObject work too with "onclick event" from a door.

So you can use the same script for transition and door transition.

For standard transition, put it on "on enter" event, for door transition, put it on "on click event".

Posted by PNJ at 2007-11-22 16:04:18    Voted 9.00 on 11/22/07
To make it compatible with Doors and Trans. Trigger, you need to use OnClick Event script (but you will have to rewrite transition code if it is a door).

ex : "object oPC=GetClickingObject();"

if ((GetObjectType(OBJECT_SELF) == OBJECT_TYPE_DOOR) && (GetIsObjectValid(destination)))
{
AssignCommand(oPC,ActionJumpToObject(destination));
}

Posted by Arpharazon at 2007-11-21 23:51:25    
s_harrington to avoid that you can delete the clearallaction and do the ActionJumpToObject without the delay command

Posted by s_harrington at 2007-11-21 23:28:08    
I really like the idea, but before I vote on this, I would like to know how it handles multiplayer servers. What stops one pc from hopping thru the transition and issuing a ClearAllActions to everything, in the meantime his buddies that didn't go thru the transition get a free round of combat?

Posted by MammothTruk at 2007-11-21 17:17:37    Voted 8.00 on 11/21/07
pretty easy to use script. Just put it on the area and it works :)
_________________________
Baldur's Gate: The Sword Coast Chronicles

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Tools


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters