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NWN2 SCRIPTS

- Jump to comments -
Name  Oversized Two Weapon Fighting
Author  Tentei
Submitted / Updated  04-14-2008 / 04-13-2009
Category  Skill/Feats
Type  Type - Combat
Format  Code Only
Patch  1.12
NWN2Game  NWN2
Description
Tired of having a limited selection of weapons for your off-hand? Look no further! Now introducing Oversized Two Weapon Fighting, straight from Complete Adventurer!

-----------------------------------
IMPORTANT NOTICE
I have not been able to purchase/play any expansions, and have been made aware by comments that this will not work with SoZ. If someone would like to make a compatible version, please let me know. I apologize for the inconvenience.
-----------------------------------

This feat allows you to treat a medium (one-handed) weapon as a small (light) weapon for the purposes of determining your attack roll. It's only prerequisite is having the Two Weapon Fighting feat. It is added as a supernatural effect when active, and the removal code will search through the active effects and only remove this effect when called.

This code overrides the default onequip and onunequip scripts as well as feat.2da and spells.2da. A small tutorial on how to merge my 2da's is included in the readme if you already have a feat.2da or spells.2da in your override folder.

Files

NameTypeSizeDownloads
Oversized_Two_Weapon_Fighting.zipOversized_Two_Weapon_Fighting.zip
Submitted: 04-14-2008 / Last Updated: 04-17-2008
zip3.7Mb273
Readme is included in the zip, please read it before installing if you have a spells.2da and/or feats.2da in your Override directory. Thanks and have fun!

-Update - April 17, 2008
Added the dialog.tlk needed to get the description and feat name to show up in the menu.
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Comments (9):

Posted by Tentei at 2009-04-13 10:17:27    
Apologies to anyone wondering if I was every going to respond, I have not have access to the game for many months. Due to this reason I have not purchased any of the expansion packs, but will do so when I have the spare cash. Thanks for the votes and comments :)

Posted by mefaldi2 at 2009-02-23 15:13:53    Voted 10.00 on 02/23/09
Great work!

Posted by fredagsedb at 2009-01-08 17:21:57    
I looked at the feat.2da and spells.2da, and the columns are completely different in SoZ from the ones in this file, so i doesn't look doable in SoZ. Crap...:( I got all worked up for nothing.

Posted by fredagsedb at 2009-01-08 15:50:58    
It should say "Doesn't it work for SoZ?"

Posted by fredagsedb at 2009-01-08 15:50:28    
Great idea! I Have always missed that feat.
However, doesn't it for for SoZ? I doesn't seem to show up in the game even though i have installed it right. Not even if i start a new game, any game...

Posted by Jad.3 at 2008-06-01 12:55:56    
It´s not working with Ranger 2weapon fighting feat.

Posted by MammothTruk at 2008-04-18 11:42:21    Voted 5.00 on 04/18/08
cool idea and would be great if merged with K's work
_________________________
Baldur's Gate: The Sword Coast Chronicles

Posted by Tentei at 2008-04-17 13:32:21    
Hmmm, Aranen you remind me of something. I seem to have failed to include the dialog.tlk that is necessary. I apologize for that to anyone who may have been disappointed that it gave a Bad Strref when trying to select the feat. I am uploading that now.

In response to your question, it will conflict with his dialog.tlk. I can send him a message and see about getting it combined or something for those who use his PRC Pak.

Posted by nicethugbert at 2008-04-15 19:31:50    Voted 10.00 on 04/15/08
Sounds NEAT! I hope it works. :)
_________________________
NTB's Hills and Valleys Vol. 00

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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