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NWN2 SCRIPTS

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Name  Glowing eye Patch1.1
Author  Butcha
Submitted / Updated  11-22-2006 / 11-25-2006
Category  Other
Type  Type - Other
Format  Module and Code
Patch  1.00
Description
Very easy script but it looks very nice :)
1.1 patched
Alignments:
Good = Blue eye glow
Neutral = Yellow eye glow
Evil = Red eye glow

addet OnPlayerDeath eye fix

Files

NameTypeSizeDownloads
Butchas_Glowing_Eye_Patch1.1.rarButchas_Glowing_Eye_Patch1.1.rar
Submitted: 11-22-2006 / Last Updated: 11-25-2006
rar728.06Kb599
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Comments (9):

Posted by MyHouse at 2009-08-29 22:20:16    
How hard would this be to work only when detect alignment is cast?

Posted by lyth at 2007-01-06 14:56:59    
omg butcha is taht really you? :O rofl xD

Posted by lehamamura at 2006-12-02 06:09:21    Voted 10.00 on 12/02/06
It worked, it's a little annoying put the script in all "main story" module, but the scripts rocks!

Posted by lehamamura at 2006-12-01 14:35:30    Voted 10.00 on 12/02/06
You mean in the Toolset?
thanx

Posted by BUTCHA at 2006-11-30 21:36:24    
Hi lehamamura.
1.Open your module
2.import the erf
3.add the on_player_death script to your moule propertys
OnPlayerDeath.
[if you alrdy got a another OnplayerDeath Script just add
the folowing lines]
#include"inc_eye_patch"
object oPC = GetLastPlayerDied();
SetUpEyecollor(oPC);
4.Add the on_player_enter script to your module propertys
OnClientEnter.
[if you alrdy got a another OnClientEnter Script just add
the folowing lines]
#include"inc_eye_patch"
object oPC = GetEnteringObject();
SetUpEyecollor(oPC);
5.done

_________________________
Link

Posted by lehamamura at 2006-11-30 08:32:49    Voted 10.00 on 12/02/06
The Demo Module had worked fine, but how do I enable the glowing eye in the main module, for exemple? And Wher do I put de .erf file?
Thanks

Posted by RG_Baldur at 2006-11-26 02:19:38    Voted 10.00 on 11/26/06
After the OnDeath fix, definatly a 10!! great going BUTCHA!

Posted by BUTCHA at 2006-11-25 04:18:55    
Try it OnEnter.
the problem its if you die the effect is gone.
i fix this shoon
_________________________
Link

Posted by RG_Baldur at 2006-11-24 19:32:58    Voted 10.00 on 11/26/06
How does one use it? Is it a store item? Scripted piece? Will vote after info

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8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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