Just the time stop spell script. It freezes all creatures in your PW during 1d4 + 1 rounds.
If you put the integer iAllAreas value to FALSE, it will only affect to all creatures in the area where the caster casts the spell.
Script name: nw_s0_timestop
Change on spells.2da file, on line 185 change the last column (removed) from '1' to '0'
On next update, I will make an .erf .hak /override files.
Post please if you have any trouble with that spell.
Have fun.
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En español:
Es el conjuro parar el tiempo, afecta a todo el pw, si cambiais la variable de iAllAreas a FALSE, solo paralizará a todas las criaturas del área donde se encuentra el lanzador durante 1d4 + 1 asaltos.
Override Files? Sounds great, as i'm a noob and have to struggle with that code above since three days. I just can't get this spell work in SOZ. Or could you just post a Step by Step Readme or something, to explain how to implement this spell in the game?
You have to name that script like the column "impactScript" on spells.2da. In this case, name it nw_s0_timestop.
Thanks for your vote ;)
Posted by lerathel at 2008-11-04 13:42:27 Voted 8.00 on 11/04/08
Nice, installed this on my PW but players reported that the mage that cast the spell is stopped too, so its ne very usefull :P if this could be fixed it would be great :)
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