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NWN2 SCRIPTS

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Name  Stone of Many Alarms
Author  Sybren Stüvel
Submitted / Updated  12-19-2008 / 12-19-2008
Category  Inventory Item
Forum Thread  Link
Type  Type - Rest Tracking
Format  Module and Code
Patch  1.21
NWN2Game  NWN2:SoZ
Description
The new Neverwinter Nights 2 expansion Storm of Zehir disallows resting in many areas. This is much more restrictive than what we're familiar with in other NWN2 campaigns - or any other D&D-based game, for that matter. Even after you clean out an entire dungeon, you're still not allowed to rest there.

The solution they give is the Stone of Alarm. It sounds an alarm when enemies get near, allowing you to shut your eyes and get some well deserved rest. Unfortunately, the stone works only once, and costs around 1000 gold pieces. I thought this to be rather lame - to have to pay 1000 gold for each rest is expensive, especially since we're used to always being able to rest.

My solution: unzip my altered Stone of Many Alarms ZIP file in your NWN2/Override directory, and buy a new Stone of Alarm or give it to yourself:

1. press ~
2. type "DebugMode 1", enter
3.type "giveitem nx2_t_alarmstone 1", enter
4. type "DebugMode 0", enter
5. press ~

Enjoy resting like we're used to!

PS: the alarm stone fix by "player1" is also part of this new Stone of Many Alarms. Thanks player1!

Files

NameTypeSizeDownloads
nwn2-soz-alarmstone.zipnwn2-soz-alarmstone.zip
Submitted: 12-19-2008 / Last Updated:
zip--301
NWN2 SoZ Stone of Many Alarms External Website Beyond Our Control
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Comments (1):

Posted by tbird56 at 2009-04-20 04:17:01    
I tried this. I am patched up to date. The alarm stone I created vanished after resting. This is a very good idea, if you can make it work.

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7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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