This is a changed summoning script so that you don't always summon animals but creatures that match your class, alignment and cleric domains.
For example, a druid would still summon animals as would a cleric with the animal domain. But an evil wizard would summon fiendish animals and demons while a cleric with an elemental domain would summon elementals that correspond to her domain.
This is an override version only. To install this script you need to put the folder inside the archive into your override folder that is located in your "My Documents\Neverwinter Nights 2" folder.
PS: You may use my modifications to the script and the blueprints of the creatures in any way you want without having to ask me.
UPDATE: Updated all scripts and blueprints, added tons more different summons. Updated to SoZ 1.23. Added support for multiple summons for undead creation and druid summon spells. Added support for summon baatezu, negative plane avatar and planar ally.
I've tested this with a lawful-evil cleric, using summon I-IV. The concept here is interesting, but the new summons seem underpowered compared to the default ones, mainly dire animals. The animals were much stronger than the new summons.
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10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone