This is a beta release of the book system Im working on for A Land Far Away. It should be in complete working order with only a few minor problems in how it handles new line text.
The books allow PCs to read and write books in game in 27 different languages using 14 different alphabets each using there own individual font.
The Languages that are Currently supported include:
The books also allow the reader to translate the writting to a readable form. If using the DMFI supported version the PC may only translate languages he or she knows via the DMFI Language System.
The books also include dynamic picture support. Players can display any .tga file located in their My documents\UI folder as a page simply by typing the name of the picture and which page to put it on. This can be very handy for in game manuals and easy customization.
Instalation:
There are two means of installing the files needed described in the read me. The first is a simple script that will install the files automaticly and has an accompanying uninstall script, the second a manual instalation.
Unfortunatly I have found no way to include a modified version of the fontfamly.xml file in the hak so in order for the books to work a modified version of the file must be placed in the atari/neverwinter nights 2/UI/Defaults folder. Please make a back up of this file before installing. The automated script should make a back up of your original file and return everything exactly as it was before but better safe than sorry. The modified version of fontfamily.xml should be the exact same as the official nwn2 version but with extra information to tell it that new fonts exist.
In order to open the book simply use it on your character. To get to the options menu right click on it and to close it double left click on it hope people enjoy it and let me know if you see any bugs!
Posted by Saphhira at 2009-03-09 02:00:34 Voted 10.00 on 03/09/09
I have the same problem and I'm testing your system in lan. I think you made something genuinely groundbreaking and it is like a mini-game :)
Thanks
Posted by fade33 at 2009-03-07 01:27:26 Voted 10.00 on 03/05/09
Well i tested my module on a lan with a couple of friends and when one player used the books it didn't seem to effect the others so i think its just thw client using the book, and the lag is caused by the loading of the ui images.
Please feel free to make use of it and thanks for all the positive feedback! Im still working on adding extra features like loading static text via .xml files and tweaking the parser a bit too ... right now larger files seem to lag the system more than i would like.
I do have a working prototype that fixes the return character problems and allows for the loading of text via .xml and uses updaterate to slow the parser down by only running the parse script every five secnonds ... but its still causing more spikes than i would like ... Im hoping that any lag spikes that might occur would be only client side for multiplayer but have no real idea if that would be the case or means to test it as of yet ...
Thanks for the feedback everyone!
Posted by fade33 at 2009-03-05 15:08:53 Voted 10.00 on 03/05/09
i got it working no problem hehe placed the ui file in the wrong place....
Posted by fade33 at 2009-03-05 13:09:22 Voted 10.00 on 03/05/09
for some reason i use the books but it lags and no ui pops up can you help me
Posted by fade33 at 2009-03-05 11:00:28 Voted 10.00 on 03/05/09
Wow i love it just what i was looking for :).
If you would allow could i use it in my module... i will credit you for it.
Posted by jlf2n at 2009-02-25 14:54:27 Voted 10.00 on 02/25/09
Very well done. Once you release the full/fixed version it will be a must have for any PW.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone