This code is completely rewritten but inspired by by SitOnObject by Patcha Link
Unfortunatly he stopped supporting his code in 2007, a new function (SetScale) has been made by OEI and his code became messy.
WARNING: this is not backwards compatible with patcha's scripts!
Its a complete new rewrite
what is the main difference?
Checks are improved: new races automaticly work as long as their sit hight is same as their race size (dwarf is an exeption since its a medium race with small race sit height)
No more blunt destroy/create: now u can tint your object, rename it, add scripts without the need to create new blueprints. it uses setscale witch just change the size of the placeable to fit the Sitter, instead of spawning a new smaller/bigger placeable
No more needs for blueprints no more need to add blueprints to your mod to make it work, a few variables control it all.
Less Code, better performance This code is small and uses a lot less checks to make it work.
See room for improvement? tell me and ill try to get it in.
23 blueprints with the most common sittables. this is a reimplementation of Snubletraad placeables for Patcha's Script. It are the same placeables as snubletraads placeables for patcha's mod but that needed 58 blueprints to do the same
[url=http://nwvault.ign.com/View.php?view=NWN2Scripts.Detail&id=183]Link Snubbletraad[/url]
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone