fixes: - the exchange between heartbeat and lookforbook is now cleaner. one- or two-line books sometimes stuttered.
- if the director was forcefully interrupted while in a waiting state and he swapped books, he was stuck in this waiting state. fixed, but this was beyond specifications. why are you doing such things, anyway
new commands:
[INCLUDESTRINGVAR:string stringvarname]
[IF:string intvarname, int valuetocheck=1]
[IFNOT:string intvarname, int valuetocheck=1]
[ENDIF] _________________________ Five Flagons Inn: Link - ds-tl Theater Scripting Language: Link - dstl NWN2: Link - NWN2 one-click GUI away (except chat-windows): Link - NWN1 small file extensions for SP (and General MIDI): Link - Suggested Naming Conventions: Link - DS Sneaking: Link - DS Base (Pseudo-)Maze: Link
- two new parameters in [CREATE: ...,float deltax=0.0, float deltay=0.0] object displacement. For sparse WP-grids,
all kinds of structures or working with little waypoints (a single anchor-WP or something). downwards compatible
- in [ANIMATION:] the speed and duration scales no longer with the [SPEED:]. this was nonsense right from the beginning. inner loop optim
- comment removal was not ok in some cases.
- DSTL_FORCETIMEOUT is now 20 s (this really depends on the app)
- [CREATE:] accepts now as para3 additionally "l" for OBJECT_TYPE_LIGHT and "f" for OBJECT_TYPE_PLACED_EFFECT. not so sure what this is, but it's supported now _________________________ Five Flagons Inn: Link - ds-tl Theater Scripting Language: Link - dstl NWN2: Link - NWN2 one-click GUI away (except chat-windows): Link - NWN1 small file extensions for SP (and General MIDI): Link - Suggested Naming Conventions: Link - DS Sneaking: Link - DS Base (Pseudo-)Maze: Link
the philosophy behind dstl is, to sum it up:
- it's incredibly high level
- it's meant for the big scale. _________________________ Five Flagons Inn: Link - ds-tl Theater Scripting Language: Link - dstl NWN2: Link - NWN2 one-click GUI away (except chat-windows): Link - NWN1 small file extensions for SP (and General MIDI): Link - Suggested Naming Conventions: Link - DS Sneaking: Link - DS Base (Pseudo-)Maze: Link
- v2 -
sorry, dstl_ex_seflocation was defective (wrong strings in line 27-28).
dstl_ex_SEFlocation is now called dstl_ex_seflocation and dstl_ex_SEFobject is
now called dstl_ex_sefobject. 'tis was a bit uneven.
and my system date was wrong. _________________________ Five Flagons Inn: Link - ds-tl Theater Scripting Language: Link - dstl NWN2: Link - NWN2 one-click GUI away (except chat-windows): Link - NWN1 small file extensions for SP (and General MIDI): Link - Suggested Naming Conventions: Link - DS Sneaking: Link - DS Base (Pseudo-)Maze: Link
Could you give us a better idea of what this does? _________________________ Talernon3 - Age of Dragons Link
Talernon Team Submissions: Link
3C Music Compilation: Link
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10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone