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NWN2 SCRIPTS

- Jump to comments -
Name  the ds-tl NWN2 v2.07 The DS Theater Scripting Language NWN2 version
Author  DSenset
Submitted / Updated  07-16-2009 / 10-04-2009
Category  Scripting routines
Type  Type - General
Format  Module and Code
Patch  1.23
NWN2Game  All
Description
scripting NWScript with plain text

- the ERFs. Just for builders. You don't need this separately -

NWN2. Patch 1.23 required
v2.07 4. October 2009

The port of the NWN1 version. Please refer to this thread: Link

WORKAROUND: just one small workaround: the book no longer contains the script, but is just a pointer to a placeable blueprint (see it's vars).

is it compatible to dstl1? like nwn2 is to nwn1. is it more powerful? like nwn2 to nwn1. more complicated? etc.

Not quite the mess as it looks.

Files

NameTypeSizeDownloads
dstlnwn2v207.7zdstlnwn2v207.7z
Submitted: 07-16-2009 / Last Updated: 10-04-2009
7z1.8Mb93
NWN2 v1.23 needed. kinda works. Thou shalt report bugs. Enjoy thyself.
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Comments (5):

Posted by DSenset at 2009-10-04 06:27:35    
- 2.07 -
4. October 2009

fixes: - the exchange between heartbeat and lookforbook is now cleaner. one- or two-line books sometimes stuttered.
- if the director was forcefully interrupted while in a waiting state and he swapped books, he was stuck in this waiting state. fixed, but this was beyond specifications. why are you doing such things, anyway
new commands:
[INCLUDESTRINGVAR:string stringvarname]
[IF:string intvarname, int valuetocheck=1]
[IFNOT:string intvarname, int valuetocheck=1]
[ENDIF]
_________________________
Five Flagons Inn: Link - ds-tl Theater Scripting Language: Link - dstl NWN2: Link - NWN2 one-click GUI away (except chat-windows): Link - NWN1 small file extensions for SP (and General MIDI): Link - Suggested Naming Conventions: Link - DS Sneaking: Link - DS Base (Pseudo-)Maze: Link

Posted by DSenset at 2009-08-26 06:17:24    
- 2.06 -
26. August 2009

- two new parameters in [CREATE: ...,float deltax=0.0, float deltay=0.0] object displacement. For sparse WP-grids,
all kinds of structures or working with little waypoints (a single anchor-WP or something). downwards compatible
- in [ANIMATION:] the speed and duration scales no longer with the [SPEED:]. this was nonsense right from the beginning. inner loop optim
- comment removal was not ok in some cases.
- DSTL_FORCETIMEOUT is now 20 s (this really depends on the app)
- [CREATE:] accepts now as para3 additionally "l" for OBJECT_TYPE_LIGHT and "f" for OBJECT_TYPE_PLACED_EFFECT. not so sure what this is, but it's supported now
_________________________
Five Flagons Inn: Link - ds-tl Theater Scripting Language: Link - dstl NWN2: Link - NWN2 one-click GUI away (except chat-windows): Link - NWN1 small file extensions for SP (and General MIDI): Link - Suggested Naming Conventions: Link - DS Sneaking: Link - DS Base (Pseudo-)Maze: Link

Posted by DSenset at 2009-08-15 18:52:26    
the philosophy behind dstl is, to sum it up:
- it's incredibly high level
- it's meant for the big scale.
_________________________
Five Flagons Inn: Link - ds-tl Theater Scripting Language: Link - dstl NWN2: Link - NWN2 one-click GUI away (except chat-windows): Link - NWN1 small file extensions for SP (and General MIDI): Link - Suggested Naming Conventions: Link - DS Sneaking: Link - DS Base (Pseudo-)Maze: Link

Posted by DSenset at 2009-07-24 13:08:38    
or Westside Story for mushroom people maybe.

- v2 -
sorry, dstl_ex_seflocation was defective (wrong strings in line 27-28).
dstl_ex_SEFlocation is now called dstl_ex_seflocation and dstl_ex_SEFobject is
now called dstl_ex_sefobject. 'tis was a bit uneven.

and my system date was wrong.
_________________________
Five Flagons Inn: Link - ds-tl Theater Scripting Language: Link - dstl NWN2: Link - NWN2 one-click GUI away (except chat-windows): Link - NWN1 small file extensions for SP (and General MIDI): Link - Suggested Naming Conventions: Link - DS Sneaking: Link - DS Base (Pseudo-)Maze: Link

Posted by Dragonsbane777 at 2009-07-16 13:05:23    
Could you give us a better idea of what this does?
_________________________
Talernon3 - Age of Dragons Link
Talernon Team Submissions: Link
3C Music Compilation: Link

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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