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Neverwinter Nights 2

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NWN2 SCRIPTS

- Jump to comments -
Name  Dard's game / Juego de dardos
Author  Belsirk
Submitted / Updated  08-07-2009 / 11-04-2009
Category  Games
Type  Type - Friendly
Format  Module and Code
Patch  1.23
NWN2Game  All
Description
The erf include 6 scripts, 1 placeable, 1 item and 1 conversation and 3 XML Files
The mod have the game ready to be player by one o more players

-Juegos de dardos
This is a dard's game for single o multiplayer (Max 10 players), the player only need follow the indications
that the bullseye say (2 steps for be able to play) On this game the players can show how good are them,
Higher levels can play with handicap (like tie a hand or close a eye, shooting from far) for show his greatest talent or even make cheat. Even the DM could change the settings and making the game more hard for all
the players. The best five players will be on the great Top Five Post.

Of course you always could have a pretty good luck even with both eyes closed and 40 foots away from the target
and if you make history that day you and your friend will have a very cold - AND FREE - ale.

Observations :
If the player has Weapon Focurs Dar (or any progresion), being a long distance, be using a attack mode or even bein halfing affect your's attacks

- Adding to your module
1- Import the erf
2- Where you want put the bullseye (Usually a bar) place the placeable
<color=Cyan> Bullseye for play </color> with tag jdar_tiro
Note: Both Placeable and item are located on Special | Games | Juego de dardos
3- That is all, the game it's ready

- Tips
- One single player can play as a multiplayplayer BUT would have problem if they player change his handicap
- The game can be cancelled anytime (even the DM can do it)
- The dm can put some placeables there and justify the new difficulty (or just can be Evil)
- Yes, the distance affect the result, each 5 foots make a harder time (this is easy to change)
- You can have more than one game on your module, just be sure to have only a bullseye per area.

-Observations
- I was unable to recover the hit roll used by Atari so, i had to rerroll the dice, with this the only
incovenient it's the natural 1 from the attack (will be a missed and will not count on game) that is
why the players alway get enough dards (Those Dards don't have anything dangerous if are used outside the
game except maybe that are free dards for the players )

- The DM need to talk the bullseye on his true form for change the general difficult.

- If you want to change the system points or the penality for the distance you need edit i_jdar_tiro_dard_hc
script, of course this is easy because you only need change the numbers on global vars (line 33-57)
- IF you even want to change some DC you should check inc_jdar_libreria

Files

NameTypeSizeDownloads
jdar__Tiro_dardos_106.erfjdar__Tiro_dardos_106.erf
Submitted: 08-07-2009 / Last Updated: 08-24-2009
erf123.9Kb73
A little update on the Core, the Top list wasn't dipslaying correctly, with this should work fine, the conversation has a little change and now the player get a message saying his Attack bonus
dartgame110.rardartgame110.rar
Submitted: 08-07-2009 / Last Updated: 11-03-2009
rar148.47Kb67
WITH BUG, DOWNLOAD 1.12 instead - This new update it's a very stronger clean, I pass some functions from conversation to GUI Panels, by example now the player can put as name anything they want, for the handicap the players can open a GUI which show too info about the current game, the DM too have now his own GUI , but the most importan: I deleted al the action and conditional scripts leaving only 6 scripts on this update, so you can delete all the jdar scripts before put this new patch
dartgame112.rardartgame112.rar
Submitted: 08-07-2009 / Last Updated: 11-04-2009
rar149.98Kb69
A emergency patch coming from the version 1.10, there was a bug could lead to kill the game. Between other thing i change the display of results for be only a GUI Windows having the info of the game results and the new top list if need
SCORE OUT OF 10
9.5
1 votes
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SCREENS

Player GUI with info about the game and the handicap he can have


The players can now give any name they want for the game, this mean Grotek could put: "The golden hand" instead of his name





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Comments (4):

Posted by Belsirk at 2009-11-03 22:37:20    
Well, i used this game for getting inside of NWN2 (had experienced from NWN1) but there were too many scripts, i already left them because they had special meaning but after introduce the GUI to the system i found those weren't anymore needed so I choice to clean the system, this could be the last update for a long time because now i want to focus on my Dead Zone/Wildmagic & Surpress System

Posted by Falvin at 2009-08-31 12:51:02    Voted 9.50 on 08/31/09
Great work men! :)

Posted by Belsirk at 2009-08-25 18:09:59    
Good to know other people are using , anything you think could be improved please tell me

Posted by kamal at 2009-08-23 05:51:23    
We are going to use this in our game lobby so people can pass time. Thanks!

Since spanish is apparently your first language, I've made an attempt.
Vamos a utilizar esto en nuestro pasillo del juego así que la gente puede pasar tiempo. ¡Gracias!
_________________________
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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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