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NWN2 SCRIPTS

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Name  Skill-based classes
Author  Wintermist
Submitted / Updated  09-08-2009 / 09-09-2009
Category  Skill/Feats
Forum Thread  Link
Type  Type - Skill Checks
Format  Code Only
Patch  1.23
NWN2Game  All
Description
I mainly created this "mod" so that I could take the roleplay I do in-game to a deeper level.

Now you can pretend to play that knight character using the fighter class, but still get diplomacy.

What we have here are two editions of the mod:

Total Edition:
All skills are class skills.

Social Edition:
Diplomacy, Bluff and Intimidate are class skills.

Installation:
1. Download the version you like.
2. Extract the folder into: My Documents\Documents\Neverwinter Nights 2\override\
3. Play.

Files

NameTypeSizeDownloads
RPSocial.zipRPSocial.zip
Submitted: 09-08-2009 / Last Updated: 09-08-2009
zip21.66Kb108
Social Edition
RPTotal.zipRPTotal.zip
Submitted: 09-08-2009 / Last Updated: 09-08-2009
zip21.82Kb166
Total Edition
SCORE OUT OF 10
8.63
2 votes
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Comments (6):

Posted by Wintermist at 2009-10-14 17:17:02    
Thanks, that was exactly what I was feeling too :D

Posted by Quirm at 2009-10-14 11:08:38    Voted 9.00 on 10/14/09
Thank you so much, this was exactly what I was looking for! One of the main reasons I haven't played NWN2 in ages was the restriction on conversation skills it imposed; I bloody hate it, but with this I can finally play as I want.

Posted by Wintermist at 2009-09-10 23:30:34    
I think it's possible, but the problem is that changes the game so fundamentally. It would go from having several classes into having 1 class and design your character from there, picking feats, abilities and skills from start. Personally, I would like a game like that, but it would be so much work to make it so, and unless you wanted to change the whole campaign it would definately be multiplayer only. It's beyond what I know how to do anyway, which is a shame, because I so like the idea.

Posted by Link6746 at 2009-09-10 16:12:21    
someone seriously needs to figure out how to make a class that can choose spells from a combination of all spell lists, limited spells known selection like the sorcerer, custom spells and what not... change spells per day to be higher and comment out all the other classes... then mod BAB to be fighter level. finally all feats would be available by some combination of feat trees to that class and all skills would be class skills. standardized base HP of five/level

Would be perfect for a multiplayer server that was based on a nonstandard setting. (I have one in the works that this would be the closest D20 could get to emulating the playstyle of, because of the lack of classes. mind you it increases level based on skills and has you choose abilities such as Guardian:Banshee on chargen. Setting wise it's Primarily Post Apocalyptic Modern Fantasy until you gain access to chronomancy)
_________________________
__________________________________________________
Megadeth has a very intelligent way of talking about governments and religions: Either they bullshit you or try to kill you for not being one of them. I wholeheartedly agree.
(Note: Just because Mustaine is christian doesn't mean he believes EVERYTHING the bible tells him.)
__________________________________________________

Posted by Wintermist at 2009-09-10 05:04:39    
Yep, really simple changes actually. I love playing like this so that I can just like I fancy. I'd still have to pick a class for feats, spells and whatnot, but atleast I can have the proper "background" for my character now.

Posted by jackkel dragon99 at 2009-09-09 18:39:39    Voted 8.25 on 09/09/09
Great idea! I might have to raise my vote after trying this, but I never thought of that... (it's just a 2da edit, right?)
_________________________
"Shed no tears in my name! It isn't for mortals to pity einherjar, you know!" - Ancel

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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