A complete system to expand the Summons 1-9 spells, hakless and expandable.
How it works:
1) Use the item (included as books, but can be changed to stones, whatever you like)
2) Cast a summons spell - now your summons list has 9 new monsters!
The books could be sold in stores, given at temples as themes for deities, be quest rewards, you name it.
Included are the following themes: Nature, Air, Earth, Fire, Water, Artifce, Magic
Without a book, the default theme is Nature, since druids can channel those spells.
Add new themes! Very simple!
1) Copy the book item, change the resref to c_summons_themename - leave its tag alone.
2) Create 9 new monsters, named c_summons_themename01 to 09
Done!
In addition!!! Place a variable on NPCs and creatures in your module, and they will summon themes! This makes creatures using summoning spells in areas seem VERY unique.
Variable:
mai_book_summon = resref of the theme book
ex: my red dragon summons fire elementals, so it has mai_book_summon = c_summons_fire as a variable on the creature in the pallete.
I would have included the 9 other themes we have at Talernon3 (paraelementals, Feywild, Shadowfell, and so on) but since we have 10 new skills, creatures in my module bug when exported and tested. Sowwy.
Script done by the magical Maiyin, and creatures done by the old Talernon2 staff.
Get your a@@ on my server! Talernon3 Age of Dragons Link
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone