Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN2 SCRIPTS

- Jump to comments -
Name  Difficulty Modifier
Author  3mily_ranger
Submitted / Updated  05-12-2010 / 05-13-2010
Category  Area
Type  Type - Combat
Format  Module Only
Patch  1.23
NWN2Game  All
Description
This mod uses the 'nw_c2_default9' script and a 2da file to allow users to customize the enemies of NwN2.
Pretty much all credit goes to Reeron and Trekari, who wrote the increased challenge mod which this is based on.
The changes I made is that you can customize more than hitpoints and it doesn't automatically add abilities to enemies.

If you like this mod, check out the original it is based on, along with one of my favorite mods, Spell Fixes and Improvements.
Link

And yet again, if you try this out and like it I hope you visit their page and give a vote.

Install:
- Put all files in the MyDocs override folder.
- Open Difficulty.2da with any text editor (notepad works fine).
- If you have cdaulepp's random loot generator, you have to find his nw_c2_default9.ncs file and delete it.

Difficulty.2da
1) Hitpoint_Multiplier: determines the amount to multiply enemy HP.
(Values below 100 can be used to lower HP, values above to raise.)
2) Enhance_Weapon: Weapon Enhancement Bonus
3) AB_Weapon: Weapon Damage Bonus
4) BONUS_AC: Enemy AC modifier
5) BONUS ST: Enemy Saving Throw modifier
6) BONUS_STR to BONUS_CHA: Enemy ability modifiers
7) BONUS_ITEM: Percent chance enemy gets a bonus item.
8) RANDOM_LOOT: 1 to turn on cdaulepp's random loot generator, 0 to turn it off or if you don't use it.
9) DIF_MOD: 1 turns the mod on, 0 off.

Notes:
- Incompatible with older versions of TonyK's AI (it uses the same script).
- Feel free to edit this in any way you wish, but be sure to give credit to both me, Reeron and Trekari, and cdaulepp if you're using random loot.

Credits:
Reeron
Trekari
cdaulepp
nssclc - NSS Command-Line Compiler
Notepad++
Neverwinter Font @ dafont.com

Files

NameTypeSizeDownloads
Nwn2_Difficulty_Modifier.7zNwn2_Difficulty_Modifier.7z
Submitted: 05-12-2010 / Last Updated: 05-12-2010
7z24.18Kb390
Difficulty Modifier. Includes 2da, nss, and ncs file.
SCORE OUT OF 10
10
1 votes
View Stats
Cast Your Vote!
Voting FAQ

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS

Title





You Must Be Logged In to Participate.
Comments (6):

Posted by zootie at 2011-11-26 00:23:01    
Thanks for the reply 3miLy! I did try the PIA, but unfortunately it seemed to be a bit wonky in how it added stats, or maybe the game's NPCs aren't balanced right so it didn't add correctly. I kept ending up either missing virtually every swing with the entire party, or just demolishing everything with no effort, with no "happy medium" :(
Thanks anyways!

Posted by 3miLy_raNgeR at 2011-10-24 14:42:00    
@zootie

No, it doesn't scale. kevLs made a mod based on mine that offers more options and scaling - Personal Impossibility Adjustment.

I actually made the difficulty modifier a few months before posting it -- I wanted an simple solution to make things harder in the OC/MoTB. kevLs expanded that with a lot more lines of code :P

Posted by zootie at 2011-09-30 22:21:25    
Oh good you're still checking this :D Just wanted to ask for a clarification of the bonus settings - do they have a scaling factor like the Increased Challenge does, or is it a straight addition to the enemy's base stats?
Oh, and thanks very much for putting in the time and effort to help improve the game for everyone :)

Posted by 3miLy_raNgeR at 2011-08-06 08:53:19    
...and over a year later I answer. I'm not skilled enough in xml editing to make it work, though anyone else is welcome to try.

Posted by 3miLy_raNgeR at 2010-05-18 11:24:39    
Thanks for the vote and feedback!

That's a really great idea. It would involve editing .XML files, which would be difficult for me. I'm no expert on scripting, but in theory I think it can be done. It would involve using the value from the menu instead of the 2da file. The main problem for me is I know very little about .XML files.

Creating a whole new page instead of adding to the options page would be a lot easier. For example like the SlimGUI options page, or Charlie's Appearance Changer.

The next couple of day I'll play around with it, and let you know if it's something I think I can accomplish.

Posted by nicethugbert at 2010-05-13 13:56:06    Voted 10.00 on 05/13/10
NEAT!

Could you add it to the Options page so we don't have to open the 2da as players?


_________________________
NTB's Hills and Valleys Vol. 00

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Prefab Blueprints


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters