An NWN2 version of my Yellow Mold object. Yellow Mold is a simple, trap-like encounter from PnP D&D, which releases poisonous spores when disturbed.
This mold can be spotted with a DC16 Survival check (granting 25 XP) and inflicts a DC15 (I think) poison. These values can easily be edited by making minor modifications to the scripts, however.
This system works in almost every way like the orginal NWN1 version, but uses an NWN2 VFX, a Survival check, and takes into account placeable scaling (when spotted, the static placeable is replaced with a non-static one).
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone