IFspawn is back..and better.
IFspawn_minimal.erf is ready for NWN2.
No heartbeats, no area scripts needed, local spawning, compact and elegant. DM's in game can modify spawning behaviour. Spawn creatures, items, placeables, traps(NWN1.68 patch only), any OBJECT_TYPE_XXX. Repeating cascading spawns(no more fireballing entire areas), spawn scaling, true random encounters. As simple as putting down waypoints. Sample mod included with all the examples you need. Minimal Erf is just two scripts.
This script is supposed to WORK in NWN2, the author is simply stating that they will not support changes or bugs within NWN2. He either doesn't have NWN2 or doesn't care about NWN2.
- Qlippoth
Posted by Link6746 at 2007-07-09 20:41:03 Voted 10.00 on 07/09/07
You're script could likely make my idea of a faerun mod that plays like the elder scrolls a reality! _________________________ __________________________________________________
Megadeth has a very intelligent way of talking about governments and religions: Either they bullshit you or try to kill you for not being one of them. I wholeheartedly agree.
(Note: Just because Mustaine is christian doesn't mean he believes EVERYTHING the bible tells him.)
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Posted by Amurayi at 2007-02-23 18:20:44 Voted 1.00 on 02/23/07
You shouldn't post such script under the NWN2 files if it doesn't support NWN2.
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