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NWN2 SCRIPTS

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Name  Corrected Magic Circle
Author  Doynia
Submitted / Updated  12-23-2006 / 01-02-2007
Category  Spells
Forum Thread  Link
Type  Type - Spell effects
Format  Code Only
Patch  1.03
Description
This corrects Magic Circle vs Alignment so it's effects are properly applied to party members. Just unzip to your Override directory.
Update 12/27/06: Changed VFX to eliminate sound effects. Also implemented some new code to the OnExit event handler. ver 0.5
Update 12/30/06: Final Version. ver 1.0
Update 1/02/06: Added a version with no visual effects for entering the Magic Circle AoE.

Files

NameTypeSizeDownloads
Magic_Circle.zipMagic_Circle.zip
Submitted: 12-23-2006 / Last Updated: 12-30-2006
zip7.07Kb347
Unzip to your override directory.
Magic_Circle_No_VFX.zipMagic_Circle_No_VFX.zip
Submitted: 12-23-2006 / Last Updated: 01-02-2007
zip7.39Kb178
This version has no Visual Effects for entering the Magic Circle AoE.
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Comments (8):

Posted by ares416 at 2007-01-16 12:38:29    Voted 10.00 on 01/16/07
Great hak - thanks!

Posted by BrennKneecleaver at 2007-01-02 03:02:33    
There is a bug in the game that cancels all AoE effects after certain cut scenes/conversations. This is not a problem with the Magic Circle script.

Posted by BrennKneecleaver at 2006-12-30 07:03:35    
Updated to the final version. Has been running on my machine without a hitch for about 10 hours of playing time.

Posted by BrennKneecleaver at 2006-12-27 19:18:38    
I've changed the visual effects to the same as the bard inspire defense effect which has no sound. I also changed some code in the scripts. See if this doesn't correct the perma-Magic Circle problem.

I'm still having an occasional bug with this spell- I believe it is reverting to the base scripts for the spell for some reason. Anyway, it will start acting exactly like the unmodified spell did until I rest/recast or exit and reload. I'm still trying to figure this bug out.

Posted by Maian at 2006-12-27 16:26:30    
There seems to be some problems with this script.

First, the sound effect playing for all my allies is getting annoying - it should only be played once.

Second and far more serious than the first, in my game right now, the area effect doesn't expire after resting. Whenever I rest, the effects of the spell do expire on the caster (who happens to be the target) and all. However, even when I don't have magic circle cast, whenever an ally enters within the 10ft radius of me, that ally gets the protection from alignment effect (complete with sound and gfx effects). I don't know how this came to be...this never happened in the several hours since I installed this script. Normally, I would find this to be an interestingly useful bug, but the constant sound and gfx effects makes this really annoying.

Posted by BrennKneecleaver at 2006-12-26 11:26:56    
I'm having a problem with the spell, but I don't think it was caused by the script modification- however, sometimes inexplicably the enchantment just disappears (long before the duration is up). I always cast it on an NPC and I've noticed this problem once after going through a dialogue tree and once after a cutscene. I'm looking into it.

Posted by BrennKneecleaver at 2006-12-25 14:28:09    
Thanks. Pretty simple fix really, just one I hadn't seen corrected on the vault yet, so I decided to do something about it since it had a direct impact on my current game.

Posted by Rowne at 2006-12-24 03:41:34    Voted 9.00 on 12/24/06
I compared this with the original script just to see what it is you'd done to fix it. I have to say that that's a good catch on the logic error in the original script, so this is a nice a nice addition and sits well alongside Even's 3.5 PnP as a further 'proper' upgrade to the system.

Yay for community effort!

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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