This is a simple way to add and remove companions.
Documentation is in the script add_companion.
Known issue: Removing a companion causes them to despawn, then respawn immediately in the same spot. There is a short clipping effect when this occurs; visually it's a little distracting. If anybody knows of a way around this, please share.
Posted by alupinu at 2010-12-22 19:50:21 Voted 9.75 on 12/22/10
I had no problem with it. ;) _________________________ Murder in Dunlop Fanglewood
My Class is Rogue ... "You look surprised to see me. If you'd been paying attention, you might still be alive."
Posted by RolandGR at 2008-03-02 20:09:10 Voted 10.00 on 03/02/08
This is a TOOLSET script. It is used by BUILDERS to MAKE modules. It is not a console CHEAT.
Anyway, for those of you who DO understand... I suggest dickloraine's companion system for more advanced companion options. I am not doing anything more with this one, his should cover everything needed.
Posted by The Dark One at 2007-03-14 13:08:13 Voted 1.00 on 03/14/07
I don't know what does this do here?You can do all that without bugs!Just do same as Ch4rOon said than go to add all standard companions,than add them in ur group!
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