This is a continuation of Jester and Ardell works. Since Blender 2.5 has a completely different API it was not possible to keep using the old import/export scripts. Hence I did the adaptation.
Developped and Tested with Blender 2.55 for Windows XP/32 bits.
Blender 2.57 is out soon (next few weeks hopefully) and is meant to be stable - so there should be no more Python API 'updates'. When this happens I'll update the IO scripts - unless Olblachs all ready to go(?). There are couple more bugs that need fixing as well as those already discussed.
Posted by Registerdebakel at 2011-03-0203:05:25
Ieeeeek, finaly a 2.5 MDB exporter for Blender and now they changed again something so the Exporter does not work. Hope you will update this quickly. I want to model something for NWN2. i get this error,if i try to export something: Traceback (most recent call last): File "C:\PROGRA~1\BLENDE~1\BLENDE~1.56A\2.56\scripts\addons\nwn2_mdb\NWN2Expor ter.py", line 223, in invoke context.window_manager.add_fileselect(self) AttributeError: 'WindowManager' object has no attribute 'add_fileselect' location::-1 location::-1 seems to be the same issue jester already posted
Posted by jester_v01 at on04/19/11
Great job - perils of developing against a moving target. Thanks
Posted by Olblach at 2011-02-1420:16:00
Yes, they have renamed add_fileselect into fileselect_add :S They have also removed the float parameter from remove_doubles. It's fixed but i need to repackage and send it.
Posted by jester_v01 at on04/19/11
Hi there... Was mucking about recently with Blender 2.56a. Scripts seem to be bust. When running the import script it says the WindowManager object has not attribute 'add_fileselect' on line 536 of NWN2Importer.py. Probably an API change in 2.56 Would be most grateful if you'd look at it. Thanks!
Posted by Olblach at 2010-11-1402:07:45
v 0.75 Added Duskwind's code for support of WALK and HOOK packets Fixed armature import Various fixes
Posted by Olblach at 2010-11-1202:27:34
FIXED: some temp objects were still not deleted FIXED: packets were not emptied at the beginning of an import/export
Posted by Olblach at 2010-11-1110:17:03
There is still the object not deleted bug... So, save your project as .blend, export and if you want to make corrections then reopen and export or you will double the size of the mdb each time. I'm going to look into it.
Posted by Olblach at 2010-11-1109:03:15
v0.72 the file selector only shows .md files now FIX: TGA fallback (again) removed some debug messages
Posted by Olblach at 2010-11-0911:55:53
OK thanks. If you could elaborate on TS exporting I'll see what I can do hehe.
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