Storm of Zehir features a new crafting system which builds off of some of the previous aspects of NWN2 and Mask of the Betrayer's crafting systems, but adds new functionality - both for builders and players - making crafting more useful and easier to extend than it's ever been before.
This tutorial is primarily intended for builders experienced with modifying both scripts and 2DA files who are interested in adopting or extending SoZ's crafting system for their own campaigns. To learn how the system works as a player, go ahead and try it out in SoZ.