I started writing this for somebody, figured I may as well post it for others. It is incomplete (ie. hopefully more to come) and I'll add to it as I have the time and willpower. If I have any major things wrong, please let me know.
This guide is meant for the total scripting noob. Someone who does not know a single thing about creating a script. Hell, it�s for the person who doesn�t even know where the Script Editor is in the toolset. While written with NWN2 in mind, the majority of this tutorial should still apply to NWN1 as well.
I�m not a scripting guru by any means. In fact, I�m perhaps only an advanced noob myself. But, what I do know is mostly self-taught in the toolset and through the help on the Bioware forums from those who are the gurus (thank you all). I�ll probably make a lot of mistakes in what I call this and that, but this guide is not really about learning all the technical stuff, more it�s me trying to teach you how to teach yourself and learn this scripting (based solely off my own scripting ventures). I�m not going to discuss the intricate details of how to do a lot of stuff with scripting, there plenty of other great guides already available for that � but many of them are written in such a way the author assumes you know at least something about scripting (I know, I tried a bunch of them), even the �basic� ones. Hopefully this will help you to make some sense of those other excellent guides.
Current topics covered within this tutorial:
- Script Assist
- "Reading" a Script
- Combining Scripts
- Conditionals
- Variables
- Prefab/Template Scripts
- Conversation Starting Conditionals
- Include Scripts/Custom Functions
- Looping Through Objects ("while" command)
- Looping Through Objects ("for" command)
- Switch/Case Command
- Equivalency Tests
- Saving Your Script/Common Errors
- Where to Place Your Script
For those who can't view PDF format Adobe Reader is a free download from their website - Link
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Thank you Becko and Amphibious Bagel. Comment/vote appreciated!
Posted by Amphibious Bagel at 2010-09-19 13:56:31 Voted 9.50 on 09/19/10
Spectacular guide. I crack this thing open every time I have a basic scripting problem and need a little help figuring out how to solve it. This document covers all of the basics, and then some, so even advanced script writers can make use of it (particularly with the errors guide at the end).
Gave it a 9.5 since it can be a little wordy at times, but other than that, amazing work, Knightmare. It's wonderful that you keep it up-to-date too, adding more all the time.
Thanks bunches. :)
Posted by Becko at 2010-09-14 21:04:36 Voted 10.00 on 09/14/10
NP there GfL, always happy to help out. Thank you for the vote!
- KM
Posted by Games for Learning at 2010-07-20 20:52:09 Voted 10.00 on 07/20/10
TKM, I couldn't have done it without you! _________________________ Teaching is about having students create their own understanding of the world. Grade One Module Report: Word Doc
Thank you for the last few comments and votes! Oooooo, one more until that illusive and magical "25 votes" LOL. Seriously, thanks.
Questions/comments/suggestions always welcomed!
- KM
Posted by Apep at 2010-06-12 20:40:08 Voted 10.00 on 06/12/10
This guide is about the best bare bones introduction to scripting around and given that the nwn2scripting.com site seems to have gone down recently (correct me if I'm wrong), this is my #1 recommendation for new scripters. _________________________ AP Magical Miscellanea Package (v1.5, over 750 items): Link
Posted by batmanis64 at 2010-06-06 20:27:53 Voted 10.00 on 06/06/10
Thank you!
Posted by Morbane_Unhinged at 2010-05-28 21:17:04 Voted 9.00 on 05/28/10
Always digging for new approaches - this is a great way to do it.
btw: the intro page doesn't load properly in this version? _________________________ |Morbane|
Thanks Magnus Pym. And if I may say so - if you have any hope of building the PW you are after, you should definately learn the basics of script writing. Even if you are not the team scripter, you will at least have a better idea of what is doable and what is not.
- KM
Posted by Magnus Pym at 2010-03-29 17:13:18 Voted 10.00 on 03/29/10
Hey KM,
Maybe someday I'll pick up scripting... but that's only when computer's will read human minds. Haha! Nah if I ever want to pick it up I now know where I can get started.
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