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NWN2 UI

- Jump to comments -
Name  DM Client Extension - PC/PNC Inventory & Local Variables Manager
Author  Caos81
Submitted / Updated  02-07-2009 / 02-26-2009
Category  Complete UI Change
Forum Thread  Link
Patch  1.21
NWN2Game  All
Description
ABSTRACT

This system extends the official DM Client functionalities.
It provides 2 main features:

- PC/PNC inventory manager
- Object's local variables manager

FEATURES

1) Display/manage PC/PNC inventory (give/take/equip/unequip items).
2) Display PC/PNC total inventory value (even equipped & carried values apart -> check tooltip).
3) Display PC/PNC owned gold.
4) Display PC/PNC encumbrance.
5) Display/Edit item's property within PC/PNC inventory (identified, plot, stolen, droppable, cursed flags).
6) Display item's value within PC/PNC inventory.
7) Display/create/edit/delete local variabibles

INSTALLATION

1) Import the scripts in your module.
a) CLASSIC MODE
Import the "dm_client_extension.erf" in your module

b) DIRECTORY MODE
Unzip the file "dm_client_extension.zip" in your module directory

2) Open your module with the Neverwinter Nights 2 Toolset. Add the following line of code in your "On Client Enter Script":

ExecuteScript("wand_init", oPc);


3) Recompile all your module scripts.

4) Add the UI files to your module.
a) HAK VERSION
Copy the file "dm_client_extension.hak" in your "Documents\Neverwinter Nights 2\hak" folder.
Add the file "dm_client_extension" to the module's list of Hak Paks
Open your module with the Neverwinter Nights 2 Toolset -> View Module Properties -> Properties pane/tab -> Hak Paks

b) OVERRIDE VERSION
Unzip the file "dm_client_extension_UI.zip" in your override folder.


5) Save and close your module

Note

The default file "inventoryscreen.xml" has been slightly modified to allow "drag & drop give" feature.
You actually don't need to override this file if you don't feel safe or if you already have your own version of this file but you won't be able to drag & drop an item from the DM inventory to the PC/PNG inventory.


CONFIGURATION


1) Open the Neverwinter Nights 2 Toolset.

2) Edit the script "wand_inc_conf". All the options (a few options) are explained within the script.

3) Save the script and recompile all your module scripts.


LOCALIZATION

1) Open the Neverwinter Nights 2 Toolset.

2) Edit the script "wand_inc_language" and translate all the strings within quotes.

3) Save the script and recompile all your module scripts.

Note

You don't have to edit any XML file!!!


KNOWN ISSUES

1) Examine action is not 100% reliable as it is a trivial workaround.

2) Creature weapon's equipping action do not work with bite slot

3) Bite slot and left claw slot seems to be swapped (INVENTORY_SLOT_CWEAPON_B = 16 <-> INVENTORY_SLOT_CWEAPON_L = 14). I've taken account of this.

4) Equipping action follows the standard equipping action rules. i.e. You can't equip a weapon in you left hand slot if you don't have a weapon in your right slot.



Please, if you like this mod download and vote it.

Regards.

Files

NameTypeSizeDownloads
dm_client_etension_09_02.zipdm_client_etension_09_02.zip
Submitted: 02-07-2009 / Last Updated: 02-07-2009
zip149.86Kb541
UI files - OVERRIDE VERSION (v.09.02)
dm_client_extension_09_02.zipdm_client_extension_09_02.zip
Submitted: 02-07-2009 / Last Updated: 02-07-2009
zip306.3Kb404
Demo module - DIRECTORY VERSION - requires the DM Client Extension hak pak (v.09.02)
wand_inc_language_es.nsswand_inc_language_es.nss
Submitted: 02-07-2009 / Last Updated: 02-26-2009
nss5.57Kb452
Spanish translation.

Thanks to Arvirago!
inc_wand_language_de.NSSinc_wand_language_de.NSS
Submitted: 02-07-2009 / Last Updated: 02-14-2009
NSS5.71Kb422
German translation.

Thanks to Puket!
dm_client_extension_09_02.erfdm_client_extension_09_02.erf
Submitted: 02-07-2009 / Last Updated: 02-07-2009
erf111.92Kb573
Scripts - ERF VERSION (v.09.02)
readme.txtreadme.txt
Submitted: 02-07-2009 / Last Updated: 02-07-2009
txt2.85Kb678
Readme document. Basically everything you can read in this submission's description.
dm_client_extension_09_02.hakdm_client_extension_09_02.hak
Submitted: 02-07-2009 / Last Updated: 02-07-2009
hak588.1Kb514
UI files - HAK PAK VERSION (v.09.02)
SCORE OUT OF 10
9.98
15 votes
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Comments (30):

1 2 3

Posted by NWN at on09/26/09
Following your instructions to add to an existing module. When I add the "ExecuteScript("wand_init", oPc);" and try to compile the script, I get a VARIABLE DEFINED WITHOUT TYPE error. My whole script is as follows: // dmfi_bm_oncliententer // use this script or copy it into your own OnClientEnter script if desired // automatically gives module's DM tools to entering DMs, if they lack them void main() { object oPC=GetEnteringObject(); if(GetIsDM(oPC)) // only give items if a DM { // Create DM Affliction Wand if(GetIsObjectValid(GetItemPossessedBy(oPC,"dm_affliction"))==FALSE) CreateItemOnObject("dm_affliction", oPC); // Create DM Emote Tool if(GetIsObjectValid(GetItemPossessedBy(oPC,"emit_emotedevice_dm"))==FALSE) CreateItemOnObject("emit_emotedevice_dm", oPC); // Create Module Control Book if(GetIsObjectValid(GetItemPossessedBy(oPC,"mod_ctrl_book"))==FALSE) CreateItemOnObject("mod_ctrl_book", oPC); } { ExecuteScript("wand_init", oPc); } } Any ideas?

Posted by Saphhira at 09:33:55    Voted10.00
Unfortunately I don't think there is enough interest in this custom addition to the NWN2 DM client. So I think that Caos81 doesn't support this or update.

Posted by Carlo at 2009-04-1917:34:43    
This is an outstanding custom addition to the NWN2 DM client. Would very much be interested in using an updated version if the crash bug has been fixed.

Posted by Caos81 at 2009-03-0101:46:27    
Yep, gonna upload a new release soon. We're under test. I still don't know if I should publish also the new functionality (RPG XP giver) I've just developed. _________________________ DM Client Extension for NwN2- Inventory Variables Manager xSoH - eXtended Sleight of Hand System DragonLance Italia NwN2 Italian Shard NwN2xLauncher

Posted by PNJ at 2009-02-2710:42:01    
Hello Caos, did you fixed the crash on item inventory value editing?

Posted by Arvirago at 02:40:39    Voted9.50
I sent it throught the Vault email. If you prefer another mailbox or the non-ascii characters get messed up just tell me. _________________________ Reino de Aldor

Posted by Arvirago at 02:38:44    Voted9.50
I'm sending you the spanish translation of the file: wand_inc_language_es.NSS (but I saw you named the german file inc_wand... instead of wand_inc...) Excellent work. _________________________ Reino de Aldor

Posted by Caos81 at 2009-02-2014:55:57    
No, non dovrebbe essere necessario fare nient'altro. L'oggetto trascinato dall'inventario del DM lo rilasci in uno slot nell'area sottostante contenenti le liste? Domani faccio un ulteriore controllo. English Cyric_the_Dark reported an issue: it seems that drag drop from DM's inventory is not working. _________________________ DM Client Extension for NwN2- Inventory Variables Manager xSoH - eXtended Sleight of Hand System DragonLance Italia NwN2 Italian Shard NwN2xLauncher

Posted by Cyric_the_Dark at on02/20/09
Ciao e complimenti ! E' un grnadioso miglioramento della giocabilità da DM. L'ho installato da ieri su Reami Perduti e funziona come un gioiellino. Il 10.00 è pienamente meritato, se ci fosse un 11 ti meriteresti anche quello. Una domanda, leggendo sul documento di accompagnamento ho letto che inserendo il file inventoryscreen.xml che abilita il "drag drop give", dovrebbe esser possibile dare oggetti dal DM all'inventario del PG. Però a me non funziona. Ho inserito il file xml nella override. C'è da fare qualche modifica ad altri file? _________________________ Reami Perduti - PW Italiano Full-GdR(www.reamiperduti.it) The Dark Armory: Link My other works on the Vault: Link

Posted by Caos81 at 2009-02-1413:26:28    
Ok, got it. I'm going to fix this bug as soon as possible. Thanks! _________________________ DM Client Extension for NwN2- Inventory Variables Manager xSoH - eXtended Sleight of Hand System DragonLance Italia NwN2 Italian Shard NwN2xLauncher

1 2 3

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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