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NWN2 UI

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Name  Character Sheet IWD2 Portrait support
Author  Shin-Anubis
Submitted / Updated  04-26-2009 / 09-21-2009
Category  Minor UI change
Patch  1.23
NWN2Game  All
Description
This mod alters the Character Sheet, Creature Examine Sheet, Partybar and Overland Partybar in order to support Icewind Dale 2 Portraits (210 x 330).

Requirements: A screen resolution of at least 1280 x 1024

Thanks a lot to Radon who fixed the 3D portrait bug for me. He created a special 3D portrait version which is also uploaded here.

[edit] Don't use the ini-file. I forgot to delete before packing the files. [/edit]

Files

NameTypeSizeDownloads
nwn2ui3dportrait.rarnwn2ui3dportrait.rar
Submitted: 04-26-2009 / Last Updated: 09-21-2009
rar687.07Kb126
Radon's 3D portrait version. Not for 2D portrait use!
iwd2portraits.rariwd2portraits.rar
Submitted: 04-26-2009 / Last Updated: 09-21-2009
rar9Mb166
Portraits from Icewind Dale 2
nwn2uiiwd2portrait.rarnwn2uiiwd2portrait.rar
Submitted: 04-26-2009 / Last Updated: 09-21-2009
rar795.28Kb175
All necessary files.
SCORE OUT OF 10
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3 votes
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SCREENS

Overview


Radon's 3D portrait version overview.


More room for Feat and Skill descriptions.


How the 3D portraits look now.





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Comments (23):

Posted by Shin-Anubis at 2010-06-12 04:38:44    
Lol, sorry, haven't checked here in a long while. You might already have noticed it but I answer your question just in case. The NWN1 Portrait Version is a separate download :)

Posted by exodustpa at 2009-12-08 06:27:32    Voted 10.00 on 12/08/09
Oops NWN1*

Posted by exodustpa at 2009-12-08 06:22:32    Voted 10.00 on 12/08/09
Does this new version use the old NWN2 Portrait size?

Posted by Shin-Anubis at 2009-09-21 14:42:58    
Alrighty then... everything is done and will be available once the admins approved it.

Posted by Shin-Anubis at 2009-09-14 12:56:34    
Ah crap... the NWN1 version, and the IWD2 update as well, will contain a few new things in order to correctly show off the 3D portrait. Everything is in its final stages but the last graphical tweaks appear a bit more challenging than expected. It could happen that I have to postpone the release a bit. But don't worry, it will be released very soon ^^

Posted by Shin-Anubis at 2009-09-11 23:19:22    
Yep, I know but I want to use the original NWN1 size.

*sigh* Sorry to keep you waiting. Relying on others can be such a nightmare sometimes -.-

The NWN1 version as well as the update for this mod will be finished during next week.

Posted by exodustpa at 2009-09-08 17:47:57    Voted 10.00 on 12/08/09
actually i didnt really do the maths before this but 211*330 is actually a very good number. It preserves the aspect ratio of olod nwn1 portraits.

Posted by exodustpa at 2009-09-08 05:03:23    Voted 10.00 on 12/08/09
Another alternate suggestion would be to use 128*200 which would require less modding too and yet still be able to use NWN1 format portraits.

Posted by Shin-Anubis at 2009-09-06 04:44:00    
@Radon: Sorry, I forgot... Thx for voting ^^

Posted by Shin-Anubis at 2009-09-06 04:43:16    
@Radon: Lol, yeah the transparency masks gave me a headache at first as well :D According to your work, my opinion is that the 3D portrait will be messed up if the height is way too much above the width. Hmm... that gives me an idea but that needs a bit of testing first. If it works, I will include your work in mine. With credit of course ^^ I'll post your work here once the update is finished :) Thx a lot for your help.

Oh and the influence box is only being used in Mask of the Betrayer. If you wanna test it, you'll have to start a MotB game ^^

@exodustpa: Cool! I'm somewhat of a portrait freak myself. I fact, that's the reason why I created this mod in the first place X) But I have to admit that I don't have 1000 NWN1 portraits *g*

Posted by exodustpa at 2009-09-05 21:15:28    Voted 10.00 on 12/08/09
I dont mind a even larger char screen. Im a portrait freak so i would love as much portraits as i could use. making them 256x400 would save tons of hassle converting NWN1 portraits for use. i have like maybe over a 1000 nwn1 portraits and converting them to 128*128 takes wayy too much time for me which i dont have. Thanks anyway for the heads up

Posted by Shin-Anubis at 2009-09-05 12:42:04    
@exodustpa: Oh, and thx for voting ^^

@Radon: Unfortunately that is something I'm unable to resolve. I have not the faintest idea, why the 3D portrait stopped working. If I just had a hint on that matter, I would gladly fix it. Sorry, but so far there's nothing I can do -.-

Posted by Radon at 2009-09-05 11:21:11    Voted 10.00
Is there any way to get the 3D Portrait back in the character frame if no picture portrait is choosen? I like 3D Models more and I want to keep the big Char Screen.

Posted by Shin-Anubis at 2009-09-04 05:48:59    
Sure I could do that. But in that case the character screen would be even larger than it is now. That's something only for higher resolutions. Unfortunately I have to rework everything and that will take a bit of time. Give me a while and I get to it ^^

Posted by exodustpa at 2009-09-03 23:34:52    Voted 10.00 on 12/08/09
Great UI change but is there any chance u could do a version that uses TGAs of the size 400(h)*256(w) which will make it way simpler to adapt NWN1 portraits for use with NWN2. Great job anyway though :O

Posted by Gauthijm00 at 2009-08-02 20:15:18    Voted 10.00 on 08/02/09
Ok this add-on now looks absolutely great
I recommned this add-on a LOT
your game will look great now
Thx!

Posted by Shin-Anubis at 2009-07-30 06:33:13    
Alright... new files are up now. Thank goodness there're internet cafes *g* The variant version allows up to 6 portraits shown in partybar and overland map partybar before a scrollbar appears.

Posted by Shin-Anubis at 2009-07-30 03:57:51    
Due to windy weather I have a bit of connection problems here and cannot upload the new files. I will do so later on this day.

Posted by Gauthijm00 at 2009-07-28 17:09:27    Voted 10.00 on 08/02/09
Thx so much
if you can do that, we'll end up with agreat compromise and will be able to enjoy your mod
can't wait!
Thx

Posted by Shin-Anubis at 2009-07-27 17:05:53    
Hi ^^

The portaits I used as an example aren't from a Bioware game. I just found them on the net. The Anubis images can be found on Deviantart.com and for the Purgatori image, just google for Dorian Cleavenger images :)

Unfortunately making the portrait images in the partybar smaller isn't that easy. At first you'd have to edit the partybar.xml in order to reduce the image sizes and then you'd have to edit the frame images as well. But you're right. The partybar images are really way too big. I'll will edit the partybar.xml files again in order to reduce the size but this will take a bit of time. I will upload the new files when it's done...

Posted by Gauthijm00 at 2009-07-27 16:38:59    Voted 10.00 on 08/02/09
hey shin!
thx for answering
I found the pictures you used as an exmaple absolutely awesome
where did you get them, as I Have every game Bioware and company ever did
so I could maybe find them if you tell me :)
Thx again for this, any way I could ask for a change?
Here goes;
I cannot see all my party of 5 now, as the icons are too big
Is there any way I could be able to reduce the pictures to midway of what you did, or at least reduce the right side portrait sizes so I could fit 5-6 people on 1 screen?
Anything would help
thx

Posted by Shin-Anubis at 2009-07-26 03:44:02    
Hi,

thank you for voting :)

Unfortunately I don't have many IWD 2 portraits. I would upload the portraits from Icewind Dale 2 but I think that won't be allowed due to copyright restrictions even if the game's already 7 years old... However, you can find a good amount of custom portraits on sorcerers.net - Give it a try ^^

Posted by Gauthijm00 at 2009-07-25 09:34:55    Voted 10.00 on 08/02/09
Hi guy
Do you have a cool library of IWD 2 pictures to use with your mod? I tried finding some, no luck
Thx
Looks great if i could get your portraits too btw :)

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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