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NWN2 UI

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Name  Bagel's Partybars and Targeting Frames
Author  Amphibious Bagel
Submitted / Updated  07-24-2011 / 07-24-2011
Category  Major UI Change
Patch  1.23
NWN2Game  NWN2:SoZ
Description
Purpose and Contents:
This package was made in order to help save screen space and help clean up the UI to make it more friendly to multiplayer environments.

Included in this package are changes to:[/b]
- DM Client Partybars
- Player Client Partybars
- Friendly Target UI
- Enemy Target UI

For the Player Side Partybar Changes:
- Partybar now fits about double the amount of portraits it did before.
- Portraits and buff icons are smaller.
- Party members' names appear next to their portrait.
- Health is displayed as Current HP out of Max HP.

For the DM Side Partybar Changes:
- Removed buggy HP and selection icons from the menu.
- Shrank portraits; you can still mouseover these to get the player's name and Shift + Right Click to access your normal DM commands.
- Shrank hp bar; you can still mouseover these to get the Current HP over Max HP for the player.
- Personal Portrait is in the same style as the PC partybar.

Changes to Targeting Frames:
- Friendly and Enemy targets now display their name and report what % of health they currently have.



TO FIT EVEN MORE PARTY PORTRAITS ON YOUR SCREEN (if your resolution allows it):

For the Player Side UI:
1) Using Notepad++ (which you can get for free at [url]http://www.notepad-plus-plus.org)[/url] or another XML editing program, open up partybar.xml.
2) On line 3, change the UIScene "height" value (which is currently at "602" pixels) to a higher number. Each portrait is 52 pixels tall, so you'll probably want to add on in amounts of 52.
3) Save and close the file.

For the DM Side UI:
1) Using Notepad++ or another XML editing program, open up dmcpartybar.xml.
2) On line 3, change the UIScene "height" value (which is currently at "602" pixels) to a higher number. Each portrait is 38 pixels tall, so you'll probably want to add on in amounts of 38.
3) On line 162, change the UIListBox "height" value (which is currently at "495" pixels) to a higher number. Add the same amount to this number as you did to the height on line 3.
4) Save and close the file.

Cheers!


Files

NameTypeSizeDownloads
BagelUI_PartybarsAndTargetFrames.7zBagelUI_PartybarsAndTargetFrames.7z
Submitted: 07-24-2011 / Last Updated: 07-24-2011
7z42.44Kb89
This is a copy of the UI, but with slightly larger text for people who need it or who play on higher resolution computers. To use it, just unzip the file into your "...My Documents/Neverwinter Nights 2/override" folder.
BagelUI_PartybarsAndTargetFrames_SmallText.7zBagelUI_PartybarsAndTargetFrames_SmallText.7z
Submitted: 07-24-2011 / Last Updated: 07-24-2011
7z42.69Kb76
This is a copy of the UI as shown in the screenshots. To use it, just unzip the file into your "...My Documents/Neverwinter Nights 2/override" folder.
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SCREENS

Example of the Friendly Target Frame, and three examples of the PC Partybar, with a member in another area, a level up, member down on health, etc.


Example of the DM partybar. In the second portion, you can see that characters which are "Dying" but not yet dead will be covered in red. Those that are dead will display a skull. (This is true for the player version too.)





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Comments (3):

Posted by Alzikar at 2012-10-31 21:13:54    Voted 10.00 on 10/31/12
Very neat and clean, excellent!

Posted by wes471 at 2011-10-04 00:04:43    Voted 10.00 on 10/04/11
One of those must have mods, very nice. Thank you for your work.

Posted by nicethugbert at 2011-07-25 05:11:41    Voted 10.00 on 07/25/11
NEAT!
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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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