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NWN2 UI

- Jump to comments -
Name  CleanedUI
Author  EpikurCicero
Submitted / Updated  11-30-2006 / 12-07-2006
Category  Major UI Change
Patch  1.02
Description
Some changes on the UI layout and location
will be performed by this mod

Files

NameTypeSizeDownloads
hotbar.xmlhotbar.xml
Submitted: 11-30-2006 / Last Updated: 12-04-2006
xml6.55Kb339
"Updated hotbar"(1280version)
(Watch the Sreenshot for details)

To install simply overwrite
"My Documents\Neverwinter Nights 2\ui\default\hotbar.xml"
with this new file.

Thanks to surgeweb
hotbar_3rows.ziphotbar_3rows.zip
Submitted: 11-30-2006 / Last Updated: 12-04-2006
zip1.46Kb272
"Optional hotbar with 3rows"(1280version)
(Watch the Sreenshot for details)

To install simply unzip and overwrite
"My Documents\Neverwinter Nights 2\ui\default\hotbar.xml"
with this new file.
quickspell_adjusted__Position_1280.zipquickspell_adjusted__Position_1280.zip
Submitted: 11-30-2006 / Last Updated: 12-07-2006
zip1.42Kb244
"Optional position adjusted quickspell"(1280version)
(Watch the Sreenshot for details)

To install simply unzip the file to
"My Documents\Neverwinter Nights 2\ui\default"
and accept overwrite request

Thanks to DS Divine
quickspell_adjusted__Position_1024.zipquickspell_adjusted__Position_1024.zip
Submitted: 11-30-2006 / Last Updated: 12-07-2006
zip1.42Kb233
"Optional position adjusted quickspell"(1024version)
(Watch the Sreenshot for details)

To install simply unzip the file to
"My Documents\Neverwinter Nights 2\ui\default"
and accept overwrite request

Thanks to DS Divine
CleanedUI.zipCleanedUI.zip
Submitted: 11-30-2006 / Last Updated: 11-30-2006
zip11.3Kb571
These are the mainfiles for the UI changes (included readme)(1280version)
hotbar_2rows.ziphotbar_2rows.zip
Submitted: 11-30-2006 / Last Updated: 12-04-2006
zip1.46Kb291
"Optional hotbar with 2rows"(1280version)
(Watch the Sreenshot for details)

To install simply unzip and overwrite
"My Documents\Neverwinter Nights 2\ui\default\hotbar.xml"
with this new file.
Partybar_updated.zipPartybar_updated.zip
Submitted: 11-30-2006 / Last Updated: 12-04-2006
zip2.29Kb267
"Optional partybar (Updated)"(1280version)
(Watch the Sreenshot for details)

To install simply unzip all files to
"My Documents\Neverwinter Nights 2\ui\default"
and accept overwrite request

Thanks to Shoujo
Thanks to Lyania
partybar_2BuffRows.zippartybar_2BuffRows.zip
Submitted: 11-30-2006 / Last Updated: 12-06-2006
zip2.29Kb232
"Optional partybar with 2rows of bufficons"(1280version)
(Watch the Sreenshot for details)

To install simply unzip all files to
"My Documents\Neverwinter Nights 2\ui\default"
and accept overwrite request
CleanedUI_1024.zipCleanedUI_1024.zip
Submitted: 11-30-2006 / Last Updated: 12-06-2006
zip11.9Kb380
These are the mainfiles for the UI changes (included readme)(1024version)
SCORE OUT OF 10
8.31
6 votes
View Stats
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SCREENS

(1280version)


Updated hotbarbuttons and statusdisplay (1280version)


Optional hotbar with 2rows (1280version)


Optional hotbar with 3rows (1280version)


Optional simplified Partybar (updated)(1280version)


(1024version)


Optional simplified Partybar with 2rows of bufficons (1280version)


Optional position adjusted quickspell(1280version)


Optional position adjusted quickspell(1024version)





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Comments (29):

Posted by Ruaha at 2007-09-13 10:35:30    Voted 9.25 on 09/13/07
It was a great struggle to overcome the mighty army of the CleanedUI numerous files...
And to make it all draggable, following your instructions...
In the whole, I'm using now the 2-row hotbar and the screen for faces of char and monsters. It is superb, in my opinion.
Your idea with menu transformation is good also - but it confrontates with any modification, which put some strokes in this menu. I'm using Palyer's Handbook and Universal Companion Database. And so I'm forced not to use your menu UI.
Thank you greatly for your work!

Posted by Minimaster at 2006-12-27 13:32:19    Voted 5.00 on 12/27/06
Great hotbar-mod but why didnt u made it draggable? I did it my self, but somone else maby whant a draggable version of youre hotbar to. Thats all from me cya :)

Posted by Oldtimer at 2006-12-21 12:12:32    Voted 9.50 on 12/21/06
Oh one other slight oddity - the portrait for one of my animal companions [wolf] seems to be slightly too close-up in giving a rather wierd look. Not a major problem obviously, but strange.

Posted by Oldtimer at 2006-12-21 11:44:01    Voted 9.50 on 12/21/06
Just tried the 1024 version yesterday and, combined with Shoujo's Semi-Transparent UI,it has transformed the game's rather clunky-looking default interface into a thing of beauty!

Definitely essential IMO.

One odd thing I noticed was that the chat window overlapped the top action bar. Don't know if this due to your mod or previous mods installed by me, but was easily fixed by moving the chat window [after editing it's xml file to make it moveable].

Posted by DS Divine at 2006-12-08 07:23:32    Voted 10.00 on 12/08/06
Thx Epikfor!

Really like 3-row hotbar, also command icons under the bar.
I use only 3-row bar and quickcast menu though and really like it.

Everything I like and enjoy, deserve no less than 10.00

Posted by EpikurCicero at 2006-12-07 12:53:47    
I have uploaded the two files for adjusting the quickspellmenu, one version for users with the resolution of 1024x768 and one for the resolution of 1280x1024. Hope it works fine. Enjoy and please report me if you explore any bugs...

cu
Epikur
_________________________
So this is life, the normal way
was there a sign, all through the day

Posted by EpikurCicero at 2006-12-07 10:38:47    
I will load up two quickcast.xml files where the position of the quickcast menu will be a relocated, so that you can put the minimap above the quickcastmenu...

(one file for each version, 1024 and 1280)

Thanks for the suggestion

cu
Epikur
_________________________
So this is life, the normal way
was there a sign, all through the day

Posted by DS Divine at 2006-12-07 09:17:17    Voted 10.00 on 12/08/06
I think this is fascinating.

But could You put the map in the place of quickcast menu and quickcast menu in the place of map. Or maybe just put map in the place of quickcast menu and quickcast menu under map?

(Lol, that post of mine made me laugh :D sorry for confusing explanation)

Posted by Shoujo at 2006-12-06 20:26:09    
It's mentioned in the readme. You have to bring up the context menu at least once per area to get the command bar to work.

Posted by Lyania at 2006-12-06 15:45:33    Voted 9.50 on 12/06/06
I noticed, sometimes my command bar 's not working properly. After I perform a command manually, it seems to be fixed until I move to another area. Is this just for me or is it a known issue?

Posted by EpikurCicero at 2006-12-06 08:05:56    
I have uploaded a version for use with 1024x768, I hope it works well. I have resized most of the buttons, so it's optimised for this resolution, I hope you like it. If you have the wish for other hotbars, with an other amount of rows please let me know. It also would be great if you detect some problems or bugs, you would report these to me. Thanks

cu
Epikur
_________________________
So this is life, the normal way
was there a sign, all through the day

Posted by Shoujo at 2006-12-05 13:33:41    
Love the new health bar :)

Posted by Oldtimer at 2006-12-05 12:42:04    Voted 9.50 on 12/21/06
'no personal gain from uploading their work' I meant to say - damn no edit button!

Posted by Oldtimer at 2006-12-05 12:38:55    Voted 9.50 on 12/21/06
From the screenshots this does look like a vast improvement on the default UI style - definitely cleaner looking.

Unfortunately I'm running at 1024x768, so won't be downloading it until it is optimised for that resolution. I'm glad that Serene pointed out this limitation - though the the insults were a trifle unfair for what is basically an oversight [modders are not professionals and have no personal from uploading their work].

EpikurCicero would be great if you could do a version that works for all us low-rezzers out there..

Posted by Serene, The Ark at 2006-12-05 12:27:38    Voted 5.00
No, I don't possess the ability to discuss in a normal human way. I discuss in a barbaric, forceful way that is inhumane.

Posted by EpikurCicero at 2006-12-05 06:02:11    
One last question, Serene do you possess the ability, to discuss in a normal human way?

It is not the point what you have to say, the point is how you do this, you should think about this

cu
Epikur
_________________________
So this is life, the normal way
was there a sign, all through the day

Posted by Serene, The Ark at 2006-12-04 20:07:49    Voted 5.00
Unfriendly? When you can't even take the time to read a post on the forums about UI in general, than you deserve any ill comments that come your way. And if I may be so bold, if you didn't care what people thought you would not have put your UI up for grabs anyway.

To be honest, I know you care what people think and right now I think your UI should be made with a standard resolution of 1024x768.

"No one forces you to use it"

When you place stuff on the internet WITH NO DETAILS ABOUT RESOLUTION IN THE ABOVE DETAILS, how can you NOT EXPECT PEOPLE TO DOWNLOAD IT WITH RESOLUTIONS THIS DOESN'T SUPPORT?! You, sir are a total moron.

Let me elaborate in terms you can understand.

"dat der d0wnl04d tingy dundnt not say dat der reso-ma-bob for dat der light box with dem der buttons for dat der reso-ma-jigger I be a runnin' maybe dat der person o'er yonder make some sort of sign dat say sumtin boot dat der reso-ma-jiggly so dem folks with small tings canna use tis thinger!"

Posted by EpikurCicero at 2006-12-04 18:23:30    
Thanks for your lovely way explainig things, well I'm always happy about the opinion of other users, but I think you could tell this in a more, let's say friendly way. Of course I don't wanna waste your important time, which you probably need to complain in a unfriendly way.

By the way, who said that I don't wanna make a UI that is only for users with a resolution of 12xx x xxxx, no one forces you do use it. Ohh sorry I'm afraid I'm wasting your time again

cu
Epikur
_________________________
So this is life, the normal way
was there a sign, all through the day

Posted by EpikurCicero at 2006-12-04 14:41:26    
I have uploaded the new partybar files
Thanks for the vote and the suggestions

cu
Epikur
_________________________
So this is life, the normal way
was there a sign, all through the day

Posted by EpikurCicero at 2006-12-04 14:21:33    
I'm going to update the healthbar with a brighter texture in the next few hours, for the left sided partybar I'm going to wait until the 1.03 patch will be released in germany, and then I going to see what I can to about this

cu
Epikur
_________________________
So this is life, the normal way
was there a sign, all through the day

Posted by Lyania at 2006-12-04 12:48:50    Voted 9.50 on 12/06/06
This really looks nice, the partybar thingy could have been a bit brighter though, that dark red sometimes is hard to notice.

Can you make a left-side partybar aswell anyways?

Posted by EpikurCicero at 2006-12-01 16:32:55    
Thanks for the hint, I will take care about the thin black line and I also want to restyle the partys healthbar, at the moment I'm searching for a suitable texture to frame the healthbars

cu
Epikur
_________________________
So this is life, the normal way
was there a sign, all through the day

Posted by Shoujo at 2006-12-01 14:26:47    
I like the increased size of the condition icons. That's extremely important information and before it was too hard to see without mousing over.

One cosmetic nit. The partyhealthbar doesn't mesh well with the style of the simplified party menu bar (which I love by the way). Maybe it's just me, but it also looks like the bars are still connected. There's a thin black line or something between health bars.

Love the command bar too by the way :) Wasn't sure you could use context menu commands outside of the context menu, but least now I know it can be done.

Posted by EpikurCicero at 2006-12-01 06:56:21    
Well actually it's your choice what you like and dislike, but for me, the buff icons were to small and the quickspellmenu looked ugly, but it is your choice how your UI should look like...

By the way all areas on the screen that aren't overlayed by icons are full aviable. So you can click there and you Char will perform the requested action...

cu
Epikur
_________________________
So this is life, the normal way
was there a sign, all through the day

Posted by Shiek2005 at 2006-12-01 06:48:08    
Sorry for being so blunt but to me it looks like a game play area stealer, maybe it's just me but i prefer mods that reorganize the UI so it takes up less space.
_________________________
Don't do to a friend what you wouldn't want him to do to you.

Posted by EpikurCicero at 2006-12-01 05:07:02    
Of course
There is a Readme in the ".zip" file, but here in short form...

actionqueue.xml
hotbar.xml
modebar.xml
partybar.xml
playermenu.xml
quickspell.xml
target_enemy.xml
target_object.xml

But if you dislike some parts of the mod you can also use only
this files which belong to the parts you want to change...

cu
Epikur
_________________________
So this is life, the normal way
was there a sign, all through the day

Posted by uthar_le_preux at 2006-12-01 04:28:58    
please could you explain in details wich files are changed by your mod ?

thanks a lot
looks great

Posted by shadow of dreams at 2006-12-01 03:07:23    
you know with next update you get alot of new options with the UI?

Posted by Stigga at 2006-12-01 02:55:45    
Looks interesting enough... I'll try it...

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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