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NWN2 VISUAL EFFECTS

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Name  Botu_dropsfx
Author  botumys
Submitted / Updated  01-04-2007 / 01-04-2007
Category  Placeable Effects
Patch  1.00
Description
A drops effect for wet caves.

2 fx combined and 2 new maps.

You can show a movie of the fx here:

http://users.skynet.be/fa085808/hys/botu_dropsfx.wmv

[email protected]

Files

NameTypeSizeDownloads
botu_dropsfx.zipbotu_dropsfx.zip
Submitted: 01-04-2007 / Last Updated: 01-04-2007
zip7.51Kb479
botu_dropsfx_v01
SCORE OUT OF 10
9.33
5 votes
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SCREENS

botu_dropsfx_v01





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Comments (12):

Posted by enoa4 at 2007-07-23 10:59:12    
Nihlar aka Amraphael,

Thank you. Great post! It helped me understand a few things about HAK paks that I was missing. The tumblers clicked into place in my brain, so to speak. EXTREMELY HELPFUL!

Thank you good sir.

ENoa4
_________________________
ENoa4
http://enoa4rpg.blogspot.com

Posted by Nihlar at 2007-07-23 06:44:13    
enoa4:
For testing and development purpose unzip all 5 files into your "My documents\Neverwinter Nights 2\override\-folder.

Open the Toolset and goto "Blueprints > Placed Effects".
Do a "Copy Blueprint" of the "Air Elemental"
Edit your new copy like this: Special Effect: "buto_dropsfx".
You can change "Localized, Recource, Template and Tag" after your own liking.

Now you can place your effects anywhere you want to.

You may want to edit the FX-files with the Visual Effects Editor. Do so, but you have to reload the module(maybe just the area) before viewing the changes. When your satisfied with your effects you can put them in a HAK-file (as you problably know this is just like a ZIP-file) with Tanita's NWN2Packer found on the Vault. Put the hak-file into your hak folder and add it to you module under "Module Properties > Hak Paks". Don't forget to remove the FX-files from your override folder. When distributing your mod the players have to install both the *.mod and *.hak files.

I don't know if this will help you but Good Luck anyway!

/Nihlar aka Amraphael
_________________________
ZORK - Rediscovering the Great Underground Empire
a re-make of the classic ZORK I, for Neverwinter Nights 2
Amraphael's House of Curious Things
My NWN2-blog
_________________________
If you download it, vote for it!

Posted by enoa4 at 2007-07-21 07:58:23    
Nope, I don't have it. It screwed up autosaving. While moving some of the resources to override (a total guess based on other VFX posts) I got the mod to a point where it would not open. No worries, I made a backup first of course so I am in good shape.

Your effect is perfect for my needs. I'd love to create two versions, one as is the other with a slower drip.

Can you tell me how to add it to a module for development and redistribution. Also, how can I change the drip rate.

Thanks in advance, sorry for all the posts. I am motivated to make use of your fine work.

ENoa4
_________________________
ENoa4
http://enoa4rpg.blogspot.com

Posted by enoa4 at 2007-07-21 06:47:07    
I think I've got it.

With the mod open a temp directory is created. Dump all the vfx contents in your zip file into that director. Copy or create a new placeable VFX. Pick drops from the list.

Questions:

1) Do I need to redistribute anything with my mod for this to work for others. If so what and where should it go?

2) You responded to an earlier poster that the drip rate could be changed. I assume this is in the VFX editor. Any tips or tutorials you can point me to. This is my 2nd hour of playing with custom VFX, so I am still a total noob.

Thanks,

ENoa4
_________________________
ENoa4
http://enoa4rpg.blogspot.com

Posted by enoa4 at 2007-07-21 06:08:36    
I'd love to use this. The movie looks great. I am not experience with visual effects. The movie looks great. I can open the effects file in the toolset effects editor but I don't know how to add this to a module. There are no instructions.

Can you steer me in the right direction.

_________________________
ENoa4
http://enoa4rpg.blogspot.com

Posted by Excellentium at 2007-01-18 13:00:46    Voted 8.50 on 01/18/07
Thank you very much for this contribution!
_________________________
"That is not dead which can eternal lie and with strange aeons even death may die".

- Necronomicon by Abdul Alhazrad

Posted by cephasjames at 2007-01-15 17:55:32    Voted 9.50 on 01/15/07
Very good work. I can honestly say that I missed not having drips with the OC. Thanks for a minor thing that adds a lot to the game.

Posted by botumys at 2007-01-11 14:38:37    
merci les gars :)

Posted by Anthraxcite at 2007-01-11 03:26:53    Voted 10.00 on 01/11/07
Très chouette, parfaitement mesuré, soigné à souhait.
_________________________
Légendes du Luiren : Link

Posted by deepblack at 2007-01-11 03:14:30    Voted 10.00 on 01/11/07
C'est magnifique, avec les détails qui tuent, vitesse de plus en plus rapide, écrasement des gouttes d'eaux, vraiment très réaliste.

Posted by botumys at 2007-01-07 05:03:18    
you can ajust the rate in the fx editor, it's open :)

Posted by Tarim at 2007-01-06 13:47:04    Voted 7.50 on 01/06/07
It looks good!, but I think it will be better if the dripping is less frequent. Now it looks a bit as if there's rain leaqueing from the roof.
(This comment is only based on the preview movie)
_________________________
Edunas Project Leader,
Tarim Yassahr

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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