***UPDATED***
This new version includes higher res, 512x512, textures that are sure to make any crypt happy. From the bloated to the bony, the rancid to the rancorous, there are sure to be enough undead sub-types to make anyone happy. Enjoy, and please comment!
This includes:
PNJ's 6 flesh textures, which he kindly shared with me.
15 other textures I have modified from public texture sites(see special thanks to find out where).
21 .sef files that are used to define the visuals in the toolset.
How to Use:
1) Extract all the files from the .zip archive into your Override folder(or the correct Campaign folder if you're a builder).
2) Load up the toolset, and select the vfx. The visuals are listed together near 'Zombie'. Type that in, and select away.
Special thanks:
My brother(for the stupid idea that started my interest).
SorceressAshura, for making me learn the VFX editor.
PNJ for making me 'step it up'. His textures are good, too.
FilterForge for their free textures.
CGTextures.come for the "bone3" texture.
I am "Chaos Wielder" over on the NWN2 forums. I plan on updating this entry over time by adding in additional undead--such as actual special types and not simply textures. No eta's or anything, and much of it hinges on how much people like these. Again: enjoy, and please comment!
This is the *Updated* version of the zombie/undead textures. If you have already downloaded the other file and don't want to use it, simply extract this into the override/campaign folder, and it will write over the previous.
I'm going to update this file tomorrow, for those interested, with PNJ's textures and some additional textures I've gotten on my own(from free texture websites). I plan on keeping the original textures in the pack, but they will be listed as lo-res for new downloaders. I'd do it today, but finals are a pain.
Posted by zpirit at 2008-04-22 19:19:57 Voted 10.00 on 04/22/08
This creature looking like sprites from Migt & Magic 6-8 and because i love this games i give you 10.00 :D
My vista computer doesn't take good screenshots of in the toolset. It looks better in game, especially with the correct lighting.
@ Zodiac:
I know how to make most things in the VFX editor, but I thought this texture(especially when used on creatures like bears) allowed for a huge range of creatures. Depending on the model used, this allows for great flexibility. I could make other monster visuals, but I'm trying to make a mod too--my time is thin at the moment.
Maybe your intentions were good, but the effect is as we see. :| The quality of textures is quite low. If you improve it, I will give you good a mark. At this moment, I am not going to do it.
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10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone