This simple texture replacement gives area transition triggers an appearance similar to those from NWN1. You can use this in the OC by dropping the two files into My Documents\Neverwinter Nights 2\Override; or you can place them in a hak pak for use in your own modules.
I left this labeled as patch 1.0, since there is no specific patch required to use it.
I should add that both files need to be used for it to work properly. "fx_globe.tga" replaces the spinny globe of doom; and fx_map_transition.tga replaces the pseudo-compass looking thing that's on the ground. _________________________ The Grinning Fool The World of Khalidine, a unique RP PW.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone