Well, people, this is not exactly a fix, but an enhancement of the original epic spells that appeared in MotB!
What did I do exactly?
Well... I was really pissed with the soundless animations displayed when you cast an epic spell... I mean... It's an EPIC spell after all! It's got it's own conjuring sound and etc etc... Anyways, I added sounds to the animations, timed them properly (The effects do not persist even if the spell ends) and I also created a custom animation for the Epic Gate, since it uses the normal conjuration vfx.
I changed nothing about the Hellball spell, since it's original animation is quite smoothe and everything :)
Instructions on how to install the Epic Gate animations:
-Open the Neverwinter Nights 2/Data/2da_x2.rar/spells.2da
(You should use a proper 2da editor, but you can actually use the notepad, if you don't mind the utter chaos you'll find the file)
-Go to line 636
-Rename the column ConjVisual0 to sp_hellball_conjure.sef
-Rename the column CastVisual0 to
sp_hellball_cast.sef
-Rename the column ImpactSEF to
sp_hellball_aoe.sef
-Save the file and compact it into a 2da_x2.zip
-Place it into your 2da folder!
(I think you can also place it into your override folder, but I'm not really sure)
-That's it folks!
I hope you all enjoy this, I had fun making these!
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone