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NWN HAKPAKS

- Jump to comments -
Title  Colossal Arena / Spectral Woods / Rural Interior
Author  sixesthrice
Submitted / Updated  01-30-2008 / 03-22-2009
Category  Tilesets
Expansions  Works on all versions
Description
COLOSSAL ARENA TILESET
Version: 0.7 (Beta)
Beta release: 31st Jan '08
Full release: Coming soon!

Grand arches adorn the walls, imposing statues stare down, and the roar of the crowds fills your ears. Then like a dying candle, all sound dies down as the Emperor waves his hand, whereupon a magically amplified voice cuts cleanly through the excited silence:
"And in the red corner..."


Ever wanted a giant arena complex for your evil emporer to lord it over a gladiatorial fight? Or a huge and magnificent arched hall in your ruler's palace? Then look no further than the Colossal Arena. Complete with cells below foot, ringside boxes for spectators, and lots of fancy stonework.

Most of the textures are modified versions of CODI's Sigil textures, with a couple of others thrown in as well.

Important!
This is a beta release, and thus is not 100% perfect as yet. There will be quite a few more tiles in the final version, as well as some doors. It is, however, safe to build with and shall remain so.

Features:
- Arena, Floor and Wall terrains
- Tilegroups including statues, gates, balconies
- All geometry is new and unique to the tileset


Comments, bugs, suggestions very welcome as always. I'd prefer if folks should want to vote, they wait until the final release (it won't be long) but it's up to you I suppose.



SPECTRAL WOOD MINI-TILESET
Version: 1.0
Beta release: N/A
Full release: 8th Feb '08

A tiny tileset consisting of 3 forest tiles and a 'Gateway' trilith feature. I use this for a very specific area in my upcoming persistant world, Fall of Erremont. Maybe I'll add more stuff to this set at a later date.

Uploaded it simply because I think it can make some very beautiful areas. Most of the credit goes to lordofworms for the great tree models.

Note: USE BLACK FOG!



RURAL INTERIOR TILESET
Version: 1.0
Beta release: N/A
Full release: 22nd Mar '08

As you step through the tavern door, the muffled cacophony audible from outside quickly fades away. Elder and fiery youth alike, they eye you suspiciously only to return to their drinks as you walk slowly toward the innkeep. Who knows what hidden intriegue lies beneath the icy glares of this seemingly quiet town...

Looking for an alternative style for your rural taverns or homes? Need a sturdier looking interior than Bioware's tileset has to offer? Even if you just need a bit more variation for your interior areas, this set may well be for you. Clutter-free and ready to populate with placeables, and textured with textures from DLA's great TNO tilesets.

This tileset requires either the tileset haks from Wyvern Crown of Cormyr or Darkness Over Daggerford or NWN Patch 1.69.



Thanks!
- Six



Six's tilesets:
-Phase 1-
Phase 2
Reskins

Files

NameTypeSizeDownloads
Nothing_to_see_here.7zNothing_to_see_here.7z
Submitted: 01-30-2008 / Last Updated: 09-17-2008
7z4.4Mb381
--
spwood.7zspwood.7z
Submitted: 01-30-2008 / Last Updated: 02-08-2008
7z317.73Kb594
Spectral Wood v1.0
arena.7zarena.7z
Submitted: 01-30-2008 / Last Updated: 01-30-2008
7z2Mb627
Colossal Arena v0.7 (Beta)
ruralint.7zruralint.7z
Submitted: 01-30-2008 / Last Updated: 03-22-2008
7z31.35Kb607
Rural Interior v1.0
SCORE OUT OF 10
9.92
8 votes
View Stats
Cast Your Vote!

PORTFOLIO
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SCREENS

Colossal Arena


Colossal Arena


Spectral Wood


Rural Interior


Rural Interior


I see nothing





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Comments (30):

1 2 3

Posted by Nissa_Red at on09/17/08
"Nothing" surely has never looked so good to me! I especially love the new multi-level fort terrain/crosser that you put in. I wonder if I could convince you to squeeze a wooden archer tower or two against the wall, just in the case that you lacked of ideas :) The spectral wood tileset acts all weird on my machine, but I guess that's more an issue with my video card (NVidia) and 1.69 than really your outstanding tilesets. Finally, I hope that you will resume your works on the Rural interiors because I have never felt as much "at home" in an inn than in yours, despite the lack of stairs and (Gaoneng) windows. The rest I can fill in easily, with tiles or placeables. Stairs however, and windows, need texturing skills that I just don't have. Above all, I would like to extend my gratitude to you for this submission, it is really a great work. Please do keep it up :)

Posted by _six_six_six_ at 2008-09-1710:18:26    
Nothing to see here! -_- hinthint _________________________ --- What can Q do for you? --- Undead Redux 2 | Wild Woods Tileset

Posted by _six_six_six_ at 2008-05-2813:38:04    
Ahem, by way of additional explanation, his malicious post here has been removed by the site admin. Dunno if they'll look here again, but many thanks to them anyway! _________________________ --- What can Q do for you? --- Undead Redux 2 | Wild Woods Tileset

Posted by _six_six_six_ at 2008-05-2813:36:53    
By way of explanation, that last comment was directed to a troll voter who posted a vote of one here - despite, oddly enough, already having voted 10 on it earlier on and thus exposing him to definitely voting only out of malice. _________________________ --- What can Q do for you? --- Undead Redux 2 | Wild Woods Tileset

Posted by _six_six_six_ at 2008-05-2810:08:33    
Posted by invinoveritas at 2008-02-02 16:21:51 Voted 1.00 awesome :D if this was only included in CEP in the future :D What were you saying, in vino? Now please explain why this isn't troll voting? _________________________ --- What can Q do for you? --- Undead Redux 2 | Wild Woods Tileset

Posted by maxam at 2008-04-1617:00:05    
Hey, the tileset I'm currenty working on is a multi-dungeon set too! At the moment I've got three different styles running with two more in the works. It's also multi-height, something I struggled to shoe-horn into the Classic Dungeon set, but had to give up on. _________________________ =|Versatile Dungeon Tileset|= =|Classic Dungeon Tileset|=

Posted by _six_six_six_ at 2008-04-1206:19:04    
Thanks, Maxam. I see what you mean with the retexturing thing, and will take it into account for future releases. I don't tend to use a great deal of textures, so including the ones I used shouldn't be too major - yet I'll not say I'm headed down that path for certain. As for dungeons, well the tileset I've decided to concentrate most on for now will provide you with two entirely different dungeons as I'm releasing it with two totally different sets of textures. One of them should do a decent job of providing an interior for lordofworms' atlantis buildings, and I shall say no more. Oh and there's a small chance I'll be able to finish a tileset from way back that should add another totally different type of dungeon. _________________________ --- What can Q do for you? --- Undead Redux 2 | Wild Woods Tileset

Posted by maxam at 2008-04-1114:22:02    
As per your request I am not voting until final release. VERY sad to see that your dungeon project has been abandoned. We need more Dungeons! *sigh* Just want to say that I love these sets - especially the Rural interior. Can't wait to see where this baby goes... Can I suggest for the final release you include the textures (renamed) in the final hak? I know this may seem odd (small download, why re-download textures you have, etc), but it does stop your tileset being mucked up by any retextures of other tilesets (with which you share the same textures). I think that it's for this reason that the Bioware tilesets that often use the same textures, double up and rename them rather than drawing from a common pool. _________________________ =|Versatile Dungeon Tileset|= =|Classic Dungeon Tileset|=

Posted by lordofworms at 2008-04-0107:13:12    
woo hoo! I like the new rural interior..simple but still very usable in this stage. sometimes less is more. and I agree with everyone else here...fireplace rocks! as you want I shall not vote yet. little disappointed in the dropping of the Deep Dungeon...was looking forward to that one..but I know how it feels when a project isn't going well and ends up taking more time in frustration then in satisfaction. keep up your magnificent work. I am glad that you are inclined to keep the contributions coming! respectfully, ~LoW _________________________ [Seasonal Forest Tileset] [Fantasy Dungeon Tileset][Scorched Earth Tileset] [Mirkwood Swamp Tileset] [Cypress Bayou Tileset] [Undersea Tileset] [Reworked Werewolf Model] [Helmet Pack] [Remodeled Night Hag][WoRm Head Hands Model][Goblins Override][Zombies Override][Ghouls Override] [Werewolves and Fire Giants remodels][Bugbears Facelifts][Minotaurs Facelift][Wagon Interiors][Arbor Falls~ Downloadable Persistant World]

Posted by _six_six_six_ at 2008-03-2923:32:42    
Stairways and ramps are indeed progressing. The arena tileset is a bit of a sore point lately, though, integrating the paintings/mosaics has got a bit of a pain in the hindquaters. But it's not far off completed on the whole. As for the statues, will get to that as soon as I can. _________________________ --- What can Q do for you? --- Undead Redux 2 | Wild Woods Tileset

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